Randomizer: Difference between revisions
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Randomizer has different subset tings, each of which are toggleable: | Randomizer has different subset tings, each of which are toggleable: | ||
* '''Randomized classes:''' Players won't be able to select their own [[classes]], and instead, each time they spawn, they'll play as a random class. | * '''Randomized classes:''' Players won't be able to select their own [[classes]], and instead, each time they spawn, they'll play as a random class. Toggle with {{code|tf2c_randomizer 1}}. | ||
* '''Randomized items:''' Players won't be able to select their own [[Weapons|items]], and instead, each time they spawn, they'll receive a completely random set of items '''including items intended for other classes'''. | * '''Randomized items:''' Players won't be able to select their own [[Weapons|items]], and instead, each time they spawn, they'll receive a completely random set of items, '''including items intended for other classes'''. Toggle with {{code|tf2c_randomizer 2}}. | ||
* '''Randomized attributes:''' Every weapon will have their attributes randomized. | * '''Randomized attributes:''' Every weapon will have their attributes randomized. Toggle with {{code|tf2c_randomizer 4}}. | ||
To enable one or more at the same time, add the numbers together, for example, {{code|tf2c_randomizer 6}} would randomize both weapons and attributes. | |||
== Update history == | == Update history == | ||
Latest revision as of 15:10, 3 August 2025
| A todo list has been written for this article.
The specific instructions are: What are the acceptable values for the tf2c_randomizer convar? This page is really short and could really use some more information on how to work with the convar and the config files. |
Randomizer is a game setting which can randomize aspects of the gameplay for a server. It is enabled by changing the tf2c_randomizer cvar.
Randomizer has different subset tings, each of which are toggleable:
- Randomized classes: Players won't be able to select their own classes, and instead, each time they spawn, they'll play as a random class. Toggle with tf2c_randomizer 1.
- Randomized items: Players won't be able to select their own items, and instead, each time they spawn, they'll receive a completely random set of items, including items intended for other classes. Toggle with tf2c_randomizer 2.
- Randomized attributes: Every weapon will have their attributes randomized. Toggle with tf2c_randomizer 4.
To enable one or more at the same time, add the numbers together, for example, tf2c_randomizer 6 would randomize both weapons and attributes.
Update history
1.6.6
- Added tf2c_random_weapons convar. It's a bit buggy.
- Updated Randomizer to properly work with item schema.
- Updated the Randomizer command to allow for toggling random classes, weapons and attributes.
- Attributes are handled through a Randomizer config file, that can be modified by the server.
- [Undocumented] Updated the convar name to tf2c_randomizer
- Randomizer Respects the 'tf2c_force_stock_weapons' ConVar.
- The Sandvich can now be eaten by all classes in Randomizer.
- Fixed Medigun heal beams, Ubers & HUD not working for non-Medics in Randomizer mode
- Fixed an oversight that allowed achievements to be earned in Randomizer
- Adjusted Randomized loadouts from being preserved on intentional deaths
| Gamemodes | ||||
|---|---|---|---|---|
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ᛰ - This mode is recognized by the game, but no official maps exist yet. | ||||
| Control Points based | ||||
| Flag based | ||||
| Payload based | ||||
| Civilian based | ||||
| Miscellaneous | ||||
| Sub gamemodes | ||||
| Scrapped | ||||