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Soldier: Difference between revisions

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The Soldier’s primary weapon is a rocket launcher that shoots slow-moving rockets that deal large amounts of damage in an area. These rockets have damage fall-off at long range and can deal self-damage to the Soldier himself which can be either a hindrance or an aid depending on circumstance. His secondary weapons are varied, ranging from hitscan backup weapons to passive mobility options. These options complement the Soldier's abilities providing a finishing tool or extra rocket jumps.
The Soldier’s primary weapon is a rocket launcher that shoots slow-moving rockets that deal large amounts of damage in an area. These rockets have damage fall-off at long range and can deal self-damage to the Soldier himself which can be either a hindrance or an aid depending on circumstance. His secondary weapons are varied, ranging from hitscan backup weapons to passive mobility options. These options complement the Soldier's abilities providing a finishing tool or extra rocket jumps.


Perhaps Soldier's most iconic ability is his rocket jump. Rocket jumps exploit the self-damage and self-knockback from the Soldier's rockets to propel himself large distances in almost any direction. Multiple rocket blasts can extend the distance of a single rocket jump allowing for fast, map-spanning trips. These jumps range from super quick vertical trips to the nearest health pack or objective to horizontal jumps to high ground and everything in between. To aid this, the Soldier has a 60% resistance to his rocket blasts.
Perhaps Soldier's most iconic ability is his [[Jumping#Rocket jumping|rocket jump]]. Rocket jumps exploit the self-damage and self-knockback from the Soldier's rockets to propel himself large distances in almost any direction. Multiple rocket blasts can extend the distance of a single rocket jump allowing for fast, map-spanning trips. These jumps range from super quick vertical trips to the nearest health pack or objective to horizontal jumps to high ground and everything in between. To aid this, the Soldier has a 60% resistance to his rocket blasts.


The Soldier's many great attributes including his large health pool, great damage output and high-speed mobility make him one of the best generalist classes in the game, and taking advantage of these attributes can turn the Soldier into one of the greatest threats the battlefield has ever seen.
The Soldier's many great attributes including his large health pool, great damage output and high-speed mobility make him one of the best generalist classes in the game, and taking advantage of these attributes can turn the Soldier into one of the greatest threats the battlefield has ever seen.
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Location of Origin: Midwest, USA
Location of Origin: Midwest, USA


Job: Shock & Awe
Job: [[w:Shock & Awe|Shock & Awe]]


Motto: "I'm a Rocket Man."
Motto: "I'm a Rocket Man."