Template:Table stat
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used to simplify stat strings for future translating: current stat strings:
- dmg = damage: takes 3 arguments (base|minicrit|critical hit)
- speed = attack interval: takes 2 arguments (base|haste boosted)
- single_reload = use for items that have a static reload speed: takes 2 arguments (base|haste boosted)
- multi_reload = use for items that have an inital reload speed, and a repeated reload speed: takes 4 arguments (first|haste boosted|consecutive|haste boosted)
- cooldown = use for cooldown duration: takes 1 argument
- spread = bullet/projectile spread: takes 1 argument
- recovery = spread recovery: takes 1 argument
- velocity = projectile speed in Hu/s: takes 1 argument
- bullet = bullet count: takes 1 argument
- splash = splash radius in Hu: takes 1 argument
- windup = (experimental) has both wind up and wind down. takes 4 arguments (spinup base|hasted|spindown base|hasted)