Kong King
| Kong King | |
|---|---|
| Basic Information | |
| Map type | King of the Hill |
| File name | koth_king
|
| Release date | July 4, 2020 (Death & Taxes) |
| Developer(s) | ElectroSheep |
| Map info | |
| Environment | Urban |
| Setting | Night |
Kong King is an official King of the Hill map, set within an anonymous Chinese city, with a deceptively open layout dictated by numerous cramped paths around the covered Control Point. It is one of the few maps that feature an urban cityscape aesthetic.
Kong King was added to Team Fortress 2 Classic on July 4, 2020, in the Death & Taxes update. It was prior added to Team Fortress 2 on August 10, 2012, and was created by a user named "ElectroSheep".
Locations
Overview

Spawn
Each team spawns in a warehouse with three exits, leading into a large exterior with multiple roads and bridges. There is also an inaccessible room featuring that team's intelligence briefcase.
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RED spawn
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RED spawn left
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RED spawn middle
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RED spawn right
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Inaccessible intelligence room
Connectors
There are five connectors leading to the middle area, all of which use stairs to elevate to the Control Point proper. The exception is the tunnel connector, which leads to the area under the point.
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Far left connector
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Left connector
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Tunnel connector
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Right connector
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Far right connector
Middle
The middle area features the Control Point, and is a square battle arena smaller than the prior spawn exterior. The Control Point is covered by a gazebo, with two stairs below it leading to each team's underside.
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Middle left
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Middle middle
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Middle right
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Control Point
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Under the Control Point
Update history
- Added koth_king