Mercenary
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The Mercenary was a special class, unique to Team Fortress 2 Classic, that was designed around and only usable in the Deathmatch gamemode. During a round of Deathmatch, Mercenary only started with his default weapons, the Pistol and Crowbar, and had to pick up other weapons around the map to replace them and get more points. Mercenary was as tall as the Soldier, with a health of 150 and a speed of 107%, the same speed as a Medic.
| Mercenary | |
|---|---|
| Basic Information | |
| Type | Special |
| Health | 150 (450 with overheal) |
| Speed | 107% |
| This article documents removed content that has either been previously available in the game, or were scrapped and never released. |
He was able to be used outside of Deathmatch using the server command tf2c_allow_special_classes.
The Mercenary was voiced by Jonathon "
Stachekip" Biondi.
Weapons
Secondary
| Weapon | Kill icon |
|---|---|
| Pistol |
Melee
| Weapon | Kill icon |
|---|---|
| Crowbar |
Update history
1.8.3
- W.I.P Mercenary model by Maxxy
- Players can set their own model color using tf2c_setmerccolor R G B
- Note: The merc. model with proper coloring support wasn’t ready yet.
1.9.0 (First Community Map Pack Update)
- Added support for Mercenary and Civilian HUD images
- Fixed the stat panel including the Civilian and the Mercenary
- Disabled Civilian and Mercenary from normal play
- Mercenary colors now only change after the player has respawned
- RIP Rainbow Merc
- Buffed player overheal cap to 200%
- Remade every class icon (hud, selection screen, etc)
- Updated Mercenary model + texture