Template:Pyro weapon table

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Revision as of 21:22, 13 September 2026 by Skel (talk | contribs) (will be used to replace the weapon tables on weapons and pyro)
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Primary

Weapon Kill Icon Ammo Count Damage Stats Attributes / Notes

Flame Thrower

200

Airblast cost: 20

Base: 3.6-7.2
Mini: 4.86-9.72
Crit: 10.8-21.6
Airblast interval: 0.75 s
  Uses 'heat' system from Team Comtress 2
  Airblast is lag compensated
  Max afterburn duration is applied by a single particle

Secondary

Weapon Kill Icon Ammo Count Damage Stats Attributes / Notes

Shotgun

6 / 30

Reload:
(first reload) 1.0 s,
(further reloads) 0.51 s

Base: 60
Mini: 81
Crit: 180
Attack interval: 0.625 s
Spread: 0.0675
Bullet count: 10
  -6.25% reserve ammo (down from 32 in vanilla)

Twin Barrel

1 / 8

Reload: 1.6 s

Base: 70
Mini: 108
Crit: 240
Attack interval: 1.6 s
Spread: 0.0875
Bullet count: 20
  This weapon will reload when not active
  Deals knockback to victims and yourself
  Bullets have a wide, horizontal spread

Flare Gun

1 / 16

Reload: 2.0 s

Base: 30
Mini: 41
Crit: 90
Attack interval: 2.0 s
Projectile velocity: ??
  No changes from vanilla
  This weapon will reload when not active
  Deals crits to burning victims

Melee

Weapon Kill Icon Ammo Count Damage Stats Attributes / Notes

Fire Axe

N/A Base: 65
Mini: 88
Crit: 195
Attack interval: 0.8 s
  No changes from vanilla

Harvester

N/A

Charge fill speed: 6.66% / s
Charge fill time: 30 ticks

Base: 65
Mini: 88
Crit: 195
Attack interval: 0.8 s
Healing (self): 6 / s, 195
  Burning victims fill crit meter while active
  On Hit: Steal health from your victim while meter is full
  +3 health gain per afterburn tick while active
  On Death: Burning victims are extinguished
  No random critical hits