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Basic Heavy strategy

From TF2 Classified Wiki
Revision as of 15:49, 27 February 2026 by HayRobbie (talk | contribs) (Fixed typo.)

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Primary Weapons

 

The Minigun is the default primary weapon for the Heavy. It fires a sustained volley of bullets which deal very little damage individually, but output monstrous damage combined at close and even medium range. Unlike other weapons, the Minigun must be spun up for 1 second before it is able to be fired, so it is important to prepare for combat by spinning it up before you engage. Additionally, having it spun up slows you down heavily, so positioning is also very important when committing to a fight with the Minigun. You can keep it spinning without firing by holding your right mouse button indefinitely, which is useful for conserving ammo or getting ready for incoming danger. The Minigun has wide bullet spread, allowing it to damage multiple enemies in an area.

 

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Secondary Weapons

 

The Shotgun is the default secondary weapon for the Heavy. Functioning identically to the Shotguns belonging to Soldier, Pyro and Engineer, the Shotgun holds 6 rounds and fires at a 0.625s interval. Unlike the Minigun, the Shotgun fires instantly and is completely silent before firing a shot. It is the ideal weapon for mobile assaults and escapes, as you are not slowed down while using it, and its damage is consistent at close to medium range. The Shotgun covers the weaknesses of the Minigun but has its own weaknesses as well, so knowing when and when not to use it is important.

 

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Melee Weapons

 

The Fists are the default melee weapon for the Heavy. Like every default melee weapon besides the Bat and the Knife, the Fists deal 65 damage per hit at a 0.8s interval. Due to the Heavy’s slow movement speed, chasing an enemy with your Fists out is ineffective; instead, either corner your enemy so they can’t escape you, or catch them off-guard with a surprise attack from around a corner or above a platform. Pressing the taunt key with your Fists out will have the Heavy perform the High Noon taunt, which will kill any enemy in front of you if your timing is on point (no pun intended).

 

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