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Trainyard

From TF2 Classified Wiki
Revision as of 09:02, 25 February 2026 by Yfyfyfyfyfy (talk | contribs) (added nav_maps)
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Trainyard is an official VIP map, where BLU team must escort the VIP to the Control Point without him dying. The VIP has three lives, and if he loses them, RED team wins. It is set in a rustic train station running through multiple warehouses.

Trainyard
Basic Information
Map type VIP
File name vip_trainyard
Release date July 4, 2020 (Death & Taxes)
Developer(s) Former Team Member theatreTECHIE
Former Team Member Drudlyclean the Skeledude
Map info
Environment Industrial
Setting Day

Mining outposts and dockyards are one thing, but at dusty cargo stations like this, mercs play for keeps. If the Civilian dies, that's it. Game over. Trainyard plays host to frenetic, fast-paced rounds, where sloppy play gets punished and one crafty Headshot or Backstab can close a match.

Death & Taxes update page

Trainyard was added to Team Fortress 2 Classic on July 4, 2020, in the Death & Taxes update.

Locations

Overview

 

Trainyard

The map is divided into four small sections going from BLU side to RED side. Outside BLU spawn is a horizontal slice of rail track, leading into another slice of rail inside a warehouse. Once the VIP travels through here, he goes into more cramped quarters, into one of two alcoves that are one choke away from the exposed Control Point. If the VIP captures this point, BLU team wins the game. If the VIP loses all three lives, RED team wins the game.

Update history

2.0.0 (Death & Taxes Update)
  • Added vip_trainyard

3.0.0

  • Updated vip_trainyard
    • The VIP now has 3 lives (up from 1)
    • Refreshed artpass