Demoman

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Demoman
Basic Information
Icon
Type Defensive
Health 175 (260 with overheal)
Armor 60
Speed 93%

Oh, they're goin' ta have to glue you back together... IN HELL!

The Demoman after blowing up an enemy mercenary

The Demoman is a demolitions expert and a self-described "Black Scottish Cyclops" from Ullapool, Scotland with a fascination for all things explosive and a fierce temper. He is a generalist defense class with powerful explosives and mobility options by the dozen.

He specializes in explosives and has a wide range of weaponry involving them, such as a grenade launcher that can fire fast-moving grenade projectiles (often referred to as pills or pipes) that deal high amounts of damage in large areas, a mine layer that lays mines on walls, floors or ceilings catching his enemies by surprise, or a grenade launcher referred to as "The Cyclops" that fires EMP grenade projectiles that can detonate instaneously upon him letting go of the trigger. This makes the Demoman a defensive powerhouse, with many mobility options and explosive weapons making him one of the best generalist classes in the entire game next to the Soldier.

His most iconic mobility option is his sticky jump, where he uses his Stickybomb Launcher to exploit the self-damage and self-knockback aspects of his spiked bombs (referred to as stickies) to propel himself across great distances in any direction, with further stickies fired beneath him allowing for further velocity. However, since he doesn't have the same explosive damage resistance to these stickies as the Soldier, ambitious jumps may lead to immediate death.

Demoman is voiced by Gary Schwartz.

Bio

Location of origin: Ullapool, Scotland, United Kingdom
Job: House Cleaning
Motto: "Boom Boom Baby."
Special ability: Stickybomb jump
A fierce temper, a fascination with all things explosive, and a terrible plan to kill the Loch Ness Monster cost the six year old Demoman his original set of adoptive parents. Later, back at the Crypt Grammar School for Orphans near Ullapool in the Scottish Highlands, the boy's bomb-making skills improved dramatically. His disposition and total number of intact eyeballs, however, did not.

Weapons

Primary

Weapon Kill Icon Ammo Count Damage Stats Attributes / Notes

Grenade Launcher

4 / 16

Reload:
(first reload) 1.24 s,
(further reloads) 0.6 s

Base: 100
Mini: 135
Crit: 300
Bounce: 60
Attack interval: 0.6 s
Projectile velocity: ???
Splash radius: ???
Fuse time: 2.3 s
  No changes from vanilla

Gunboats

N/A N/A Blast jump damage:
(Stickybomb/Mine Layer) 18–36,
(Dynamite Pack) 26–52, 13–26
  No changes from vanilla
  -60% self-inflicted explosive damage
  Hidden: Take full damage from explosives that damage enemies
  Hidden: Allows you to survive the Dynamite Pack's kill taunt

Cyclops

1 / 16

Reload: 1.24 s

Base: 100
Mini: 135
Crit: 300
Bounce: 95
Attack interval: 1.49 s
Projectile velocity: ???
Splash radius: ???
  Hold Fire: Prevent grenade detonation
  Explosion destroys enemy grenades and detonates your own
  -20% explosion radius
  -75% clip size

Secondary

Weapon Kill Icon Ammo Count Damage Stats Attributes / Notes

Stickybomb Launcher

8 / 24

Reload:
(first reload) 1.09 s,
(further reloads) 0.67 s
Charge fill time: 4 s

Base: 120
Mini: 144
Crit: 360
Attack interval: 0.6 s
Splash radius: ???
Activation time: 0.7 s
  No changes from vanilla

Dynamite Pack

1

Cooldown: 10 s
Charge fill time: 2 s

Base: 170 + 85
Mini: 230 + 115
Crit: 510 + 255
Attack interval: 0.7 s
Splash radius: ???
Activation time: 2.5 s, 3.5-4.5 s
  Splits into 4 small bomblets upon exploding
  Can be defused by the Wrench
  +50% primary ammo on wearer
  Dynamite sticks can be extinguished

Mine Layer

4 / 24

Reload:
(first reload) 1.09 s,
(further reloads) 0.67 s

Base: 120
Mini: 144
Crit: 360
Attack interval: 0.6 s
Splash radius: ???
Activation time: 0.7 s, 1.3 s
  Alt-Fire: Fizzle proximity mines
  Proximity mines explode near enemies
  -4 max stickybombs out
  Hidden: Mines detonate independently of one another

Melee

Weapon Kill Icon Ammo Count Damage Stats Attributes / Notes

Bottle

N/A Base: 65
Mini: 88
Crit: 195
Attack interval: 0.8 s
  No changes from vanilla
  Hidden: Striking a player or surface with a critical hit breaks the bottle (cosmetic only)
  Hidden: Taunting 3 times in a row will cause you to become drunk for 30s (does not work when bottle is broken)

Tips

Main article: Basic Demoman Strategy

As a Demoman…

  • …press MOUSE2 to remotely detonate Stickybombs or fizzle out Mines you've placed down.
  • …set off explosives beneath your feet to jump great lengths.
  • …crouch when preparing for an explosive jump in order to achieve maximum height.
  • …use your Grenade Launcher for direct combat. Airborne grenades detonate immediately upon impact with an enemy.
  • …the longer you hold down %attack% with the Stickybomb Launcher, the farther the Stickybomb will shoot.
  • …shoot Stickybombs onto walls and ceilings where they're hard to spot.
  • …your Bottle can be used for close combat after explosive jumping into enemy territory.
  • …your Bottle will deal the same amount of damage regardless of being smashed open.
  • …throw your Dynamite Pack onto busy Control Points in order to clear off any enemies.
  • …your Dynamite Pack can be disabled by enemy Engineers. Be mindful when hurling it into Sentry Gun nests.
  • …the Gunboats greatly reduce health loss from explosive jumps. Use them when positioning and mobility are especially important.
  • …the Mine Layer shoots proximity Mines that automatically detonate if an enemy gets too close. Use it for an automated defense!
  • …EMP grenades shot from the Cyclops will only detonate when you let them. Use this to time an explosive jump or set off a deadly trap!
  • …the Cyclops instantly detonates your own explosives. Go for an aggressive combo kill!
  • …you can use the Cyclops to fizzle out any nearby enemy Stickybombs, Dynamite Packs, and Mines.

Names in other languages

Language Name Meaning
Bulgarian Разрушител Destroyer
Spanish Demoman -
English Demoman -
French Demoman -
German Demoman -
Hungarian Robbantós Explosive?
Italian Demolitore Demoman
Polish Demoman -
Brazilian Portuguese Demoman -
Romanian Demoman -
Russian Подрывник Demoman
Turkish Demoman -
Ukrainian Підривник Demoman
Simplified Chinese 爆破手 Demoman

Trivia

  • The Demoman's voice actor, Gary Schwartz, also voices the Heavy class.
  • The beta prototype of the Demoman was supposed to have a stereotypical Scottish appearance, consisting of pale skin and red hair. It was later dropped for a black Scottish character both because the former lacked originality and because the latter was easier to differentiate from the other classes.
  • The emblem on the Demoman's arm was originally a stick of dynamite, which was later changed to a bomb.
  • The Demoman has a first-person view height of 68 Hu, shared with the Soldier, Pyro and Engineer.