Weapons
| A todo list has been written for this article.
The specific instructions are: Create Sniper, Spy and Civilian weapon table templates and add them to this page |
Weapons are varying items that are used in combat and are selectable in the loadout menu.
Primary
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| 6 / 30
Reload: |
Base: 60 Mini: 81 Crit: 180 |
Attack interval: 0.625 s Bullet count: 10 |
|||
| 25 / 125
Reload: 1.15 s |
Base: 12 Mini: 16 Crit: 36 |
Attack interval: 0.1 s Spread: 0.03 Projectile velocity: ??? |
Secondary
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| 12 / 36
Reload: 1.005 s |
Base: 15 Mini: 20 Crit: 45 |
Attack interval: 0.15 s Spread: 0.03 Spread recovery: 1.25 s |
|||
| 1
Cooldown: 6 s |
Base: 65 Mini: 88 Crit: 195 |
Projectile velocity: ??? |
Melee
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| N/A | Base: 35 Mini: 47 Crit: 105 |
Attack interval: 0.5 s |
Primary
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| 4 / 20
Reload: |
Base: 90 Mini: 122 Crit: 270 |
Attack interval: 0.8 s Self damage: 27-89 Splash radius: ??? |
|||
| 1 / 20
Reload: 0.8 s |
Base: 117 Mini: 158 Crit: 351 |
Attack interval: 0.8 s Self damage: 58-111 Splash radius: ??? |
Secondary
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| 6 / 30
Reload: |
Base: 60 Mini: 81 Crit: 180 |
Attack interval: 0.625 s Spread: 0.0675 Bullet count: 10 |
|||
| N/A | N/A | N/A | Rocket jump damage: (Rocket Launcher) 11–34, (R.P.G.) 15–45 |
Melee
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| N/A | Base: 65 Mini: 88 Crit: 195 |
Attack interval: 0.8 s |
|||
| N/A | Base: 65 Mini: 88 Crit: 195 |
Attack interval: 0.8 s Shockwave: (Direct landing) 33–175, (Max distance) 11-58 Splash radius: ??? |
Primary
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| 200
Airblast cost: 20 |
Base: 3.6-7.2 Mini: 4.86-9.72 Crit: 10.8-21.6 |
Airblast interval: 0.75 s |
Secondary
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| 6 / 30
Reload: |
Base: 60 Mini: 81 Crit: 180 |
Attack interval: 0.625 s Spread: 0.0675 Bullet count: 10 |
|||
| 1 / 8
Reload: 1.6 s |
Base: 70 Mini: 108 Crit: 240 |
Attack interval: 1.6 s Spread: 0.0875 Bullet count: 20 |
|||
| 1 / 16
Reload: 2.0 s |
Base: 30 Mini: 41 Crit: 90 |
Attack interval: 2.0 s Projectile velocity: ?? |
Melee
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| N/A | Base: 65 Mini: 88 Crit: 195 |
Attack interval: 0.8 s |
|||
| N/A Charge fill speed: 6.66% / s |
Base: 65 Mini: 88 Crit: 195 |
Attack interval: 0.8 s Healing (self): 6 / s, 195 |
Primary
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| 4 / 16
Reload: |
Base: 100 Mini: 135 Crit: 300 Bounce: 60 |
Attack interval: 0.6 s Projectile velocity: ??? Splash radius: ??? Fuse time: 2.3 s |
|||
| N/A | N/A | N/A | Blast jump damage: (Stickybomb/Mine Layer) 18–36, (Dynamite Pack) 26–52, 13–26 |
||
| 1 / 16
Reload: 1.24 s |
Base: 100 Mini: 135 Crit: 300 Bounce: 95 |
Attack interval: 1.49 s Projectile velocity: ??? Splash radius: ??? |
Secondary
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| 8 / 24
Reload: |
Base: 120 Mini: 144 Crit: 360 |
Attack interval: 0.6 s Splash radius: ??? Activation time: 0.7 s |
|||
| 1
Cooldown: 10 s |
Base: 170 + 85 Mini: 230 + 115 Crit: 510 + 255 |
Attack interval: 0.7 s Splash radius: ??? Activation time: 2.5 s, 3.5-4.5 s |
|||
| 4 / 24
Reload: |
Base: 120 Mini: 144 Crit: 360 |
Attack interval: 0.6 s Splash radius: ??? Activation time: 0.7 s, 1.3 s |
Melee
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| N/A | Base: 65 Mini: 88 Crit: 195 |
Attack interval: 0.8 s |
Primary
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| 200
Windup time: |
Base: 36 Mini: 48 Crit: 108 |
Attack interval: 0.105 s Spread: 0.08 Bullet count: 4 |
|||
| 40
Windup time: |
Base: 60 Mini: 81 Crit: 180 |
Attack interval: 0.55 s Self damage: 45-90 Splash radius: ??? |
Secondary
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| 6 / 30
Reload: |
Base: 60 Mini: 81 Crit: 180 |
Attack interval: 0.625 s Spread: 0.0675 Bullet count: 10 |
|||
| N/A | 1
Cooldown: 30 s |
N/A | Healing: (self) 120, 360 (others) 50%, 100% |
Melee
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| N/A | Base: 65 Mini: 88 Crit: 195 |
Attack interval: 0.8 s |
|||
| N/A | Base: 65 Mini: 88 Crit: 195 |
Attack interval: 0.8 s |
Primary
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| 6 / 30
Reload: |
Base: 60 Mini: 81 Crit: 180 |
Attack interval: 0.625 s Spread: 0.0675 Bullet count: 10 |
Secondary
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| 12 / 180
Reload: 1.035 s |
Base: 15 Mini: 20 Crit: 45 |
Attack interval: 0.15 s Spread: 0.03 Spread recovery: 1.25 s |
|||
| 8 / 16
Reload: 1.5 s |
Base: 25-75 Mini: 34-101 Crit: 75-225 |
Attack interval: 0.4 s Spread: 0.02 Self damage: 60 |
Melee
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| 200 (metal) | Base: 65 Mini: 88 Crit: 195 |
Attack interval: 0.8 s Repair per hit: 102 Upgrade per hit: 25 |
PDA
| Weapon |
|---|
Construction PDA |
PDA: Teleporter |
PDA: Jump Pad |
Destruction PDA |
Primary
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| 6 / 30
Reload: |
Base: 60 Mini: 81 Crit: 180 |
Attack interval: 0.625 s Spread: 0.0675 Bullet count: 10 |
Secondary
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| 12 / 180
Reload: 1.035 s |
Base: 15 Mini: 20 Crit: 45 |
Attack interval: 0.15 s Spread: 0.03 Spread recovery: 1.25 s |
|||
| 8 / 16
Reload: 1.5 s |
Base: 25-75 Mini: 34-101 Crit: 75-225 |
Attack interval: 0.4 s Spread: 0.02 Self damage: 60 |
Melee
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| 200 (metal) | Base: 65 Mini: 88 Crit: 195 |
Attack interval: 0.8 s Repair per hit: 102 Upgrade per hit: 25 |
PDA
| Weapon |
|---|
Construction PDA |
PDA: Teleporter |
PDA: Jump Pad |
Destruction PDA |
Primary
| Weapon | Kill icon |
|---|---|
Sniper Rifle |
|
Huntsman |
|
Hunting Revolver |
Secondary
| Weapon | Kill icon |
|---|---|
SMG |
Melee
| Weapon | Kill icon |
|---|---|
Kukri |
|
Fishwhacker |
Secondary
| Weapon | Kill icon |
|---|---|
Revolver |
|
Tranquilizer Gun |
Sapper
| Weapon | Kill icon |
|---|---|
Sapper |
Melee
| Weapon | Kill icon |
|---|---|
Knife |
Watch
| Weapon |
|---|
Invis Watch |
L'escampette |
PDA
| Weapon |
|---|
Disguise Kit |
Melee
| Weapon | Kill icon |
|---|---|
Umbrella |
|
Derby Cane |
Trivia
- The ConVar tf2c_civilian_loadout_slots enables the Civilian's Secondary slot when set to 1 and both the Primary and Secondary slots when set to 2. However, these are intended for custom weapons only, so they lack weapons by default.
Comparison to Team Fortress 2
- Unlike Team Fortress 2, which requires weapons to be obtained before they can be equipped, Classified allows players to use any weapon from the start.
- Whilst Team Fortress 2 uses Half Lambert lighting for its first-person weapon models, Classified uses Lambert lighting.