3.0.2
| List of patches | ← 3.0.1 | 3.0.2 | 3.0.3 → |
|---|
3.0.2 was a minor update for Team Fortress 2 Classic. It was released on February 5, 2026. The patch notes were initially released on the steam page. It featured some general changes, and bug fixes.
Changes
Server Browser
- Significantly improved Server Browser performance
- Server Browser now hides servers that do not match the current version of the game
- Fixed Server list sometimes disappearing when becoming too tall
Map Changes
- Updated VIP Avanti:
- Fixed the final control point not triggering final control point warnings from the Announcer while being captured
- Even more improvements to collisions on the staircases around the fountain at Final
- Adjustments to clipping and detailing to make it easier to jump into the bell tower window from below
- Updated VIPR Drizzle:
- Fixed an incorrect sign
- Fixed a visible nodraw brush
- Updated 4PLR Sisyphus:
- Adjusted clipping in playable area for smoother movement
- Fixed out of map spot by YLW spawn
- Adjusted frequency of announcer voice lines
- Updated TD Sunnyside:
- Fixed bug that occurred where players were not properly being teleported out of their spawns after losing the point
- Fixed some chicken stuck spots
- Adjusted some small visual errors
- Updated CTF Doublecross:
- Fixed a large number of lighting bugs
LUX Shaders
- Fixed models sometimes not disappear into the fog properly
- Fixed WorldVertexTransition phong clobbering registers
Visuals
- Tweaked GRN and YLW team objective glows
- Updated cubemaps:
- Cubemap reflections between viewmodels will now fade between different cubemaps
- Fixed some edge-cases where the cubemap reflection on the Tranquilizer Gun was too strong
- Removed cubemap reflection from the Flare Gun viewmodel
HUD
- Properly added Colorblind Mode to settings (adds patterns to players from different teams, try it out!)
- Overhauled Discord RPC icons
- Adjusted size of individual killfeed entries
- Added avatars to voice chat
- Fixed avatars in vote menus
- "Right Click to Enable" now disappears after right clicking on the scoreboard
- Fixed Civilian showing up on class select menu after joining a server previously where special classes were enabled
- Fixed wrong Jump Pad string appearing for Jump Pad B when not built.
- Adjusted tip box on spectator to fit better on 4:3
- Updated Main Menu:
- Fixed issue where audio would become extremely quiet after a music track finished playing
- Added Latest Update and Bug Report buttons to the main menu
- Updated default config to include bindings for spectators and for slots 6-10
- Updated Target IDs:
- Fixed avatars appearing on secondary Target ID when setting is on "None" or "Friends Only".
- Fixed Target IDs sometimes changing in size when text updates as Spectator
- Fixed Target ID still showing Medi Gun status on dead players
- Updated Nemesis and Domination:
- Various adjustments to account for GRN and YLW teams
- Fixed an issue where Nemesis particles would be unconditionally removed on team swap
Miscellaneous
- Fixed several achievements being unobtainable
- Fixed issue where custom item schemas did not flush/reset upon disconnecting from a server
- Fixed loadouts failing to update for players with high latency
- Fixed initial player health not respecting modified max health value from equipped weapons
- Fixed an exploit that allowed players to reset their weapons by switching classes while outside of their spawn
- Fixed various missing VIP announcer voice lines
- Revenge/Domination handler now respects assister and the speaker
- Raised max weapon clip limit to 65535
- Fixed a crash related to the Rejuvenator's Über Generator
- Fixed a crash related to the Civilian's heal aura
- Fixed various crashes regarding weapon icons in ammo HUD
- Fixed linking the wrong engine binaries on dedicated servers
- Updated localization files