| Powerhouse
|
|
| Basic Information
|
| Map type |
Control Points
|
| File name |
cp_powerhouse
|
| Release date |
July 2, 2015 (Gun Mettle Update)
|
| Developer(s) |
Valve, newgreenshoot
|
| Map info
|
| Environment |
Hydroelectric Power plant
|
| Setting |
Daylight, sunny
|
Powerhouse is a Valve created Control Points map originally made for Team Fortress 2. It is a symmetrical, three point Control Points map set in a hydroelectric power plant. It was added to TF2C in 2.0.0 (BETA 4) as an unlisted change in a broken state, with missing textures and models. It would then be fixed in 2.0.0 and left unchanged until 2.1.4, where it received a lighting overhaul by developer newgreenshoot.
Trivia
- The addition and repair of Powerhouse, despite being significant, was not mentioned in any patch notes.
- As part of its lighting rework, a plywood cow standee was hidden on the map by Blu spawn.
- There is a significant part of the map between the two final points that is theorized to have once been playable space.
- The development of Powerhouse began in 2007, but it was only finished in 2015.
Gallery