Crowbar
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| Crowbar | |
|---|---|
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| Kill Icons | |
| Basic Information | |
| Used by | Mercenary |
| Slot | Melee |
| Loadout Stats | |
Crowbar Crowbar | |
| This article documents removed content that has either been previously available in the game, or were scrapped and never released. |
The Crowbar is the default melee weapon of the Mercenary. It's a crowbar with a faded red stripe in the middle.
On hit, the Crowbar does 65 points of damage, with a critical hit dealing 125 points of damage - able to instantly kill a single Scout. It's equal to the Bat in swing speed, being 37.5% faster than other melee weapons excluding the Bat, allowing the user to land multiple strikes (and potentially critical hits) in a short period of time.
Properties
| Properties | ||
|---|---|---|
| Damage type | Melee | |
| Ranged or Melee? | Melee | |
| Taunt | None | |
| Damage | ||
| Base damage | 100% | 65 |
| Critical | 125 | |
| Mini-crit | 77 | |
| Function Times | ||
| Attack interval | 0.5 s | |
| All values are approximate. | ||
Update history
1.9.0 (First Community Map Pack Update)
- Added the crowbar
- DM-specific Weapons (Iamgoofball)
- Added the Sten Gun (Sedimentarysocks, Maxxy), Super Shotgun (Rage, Game Zombie, OverPovered), Six Shooter (model is placeholder), Crowbar
Unknown patch
- Removed the Crowbar
| Weapons | |||||
|---|---|---|---|---|---|
| Primary | Secondary | Melee | PDA/Watch/Sapper | ||
| Scout | - | ||||
| Soldier | - | ||||
| Pyro | - | ||||
| Demoman | - | ||||
| Heavy | - | ||||
| Engineer | |||||
| Medic | - | ||||
| Sniper | - | ||||
| Spy | - | ||||
| Civilian | - | - | - | ||

