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Sniper: Difference between revisions

From TF2 Classified Wiki
2.0.4 translation
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{{Stub}}{{Infobox class
{{Infobox class
| class=Leaderboard_class_sniper
| class=Leaderboard_class_sniper
| type=Support
| type=Support
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| overhealed=185
| overhealed=185
| speed=100}}
| speed=100}}
The '''Sniper''' is a [[Classes#Support|support class]]. With his low health, the Sniper takes cover behind the front  lines and picks off enemies from afar using his [[Sniper Rifle|sniper rifle]].
{{Quotation|'''The Sniper''' ''after assassinating his most recent target''|''Everything above your neck's gonna be a fine red mist!''}}
== Bio ==
 
Country of Origin: Australia
The '''Sniper''' is a [[Classes#Support|support class]] that specializes in long-range combat, who is most well known for his ability to headshot enemy players. He has 125 health and 100% speed, making him weak to spam and chip damage. His main tools, the [[Sniper Rifle]], [[SMG]], and [[Kukri]], are all weak at close to mid range combat, with the [[Sniper Rifle]] especially being geared towards long range combat. The [[Sniper Rifle]] allows him to charge up shots when scoped for extra damage, or headshot enemies to deal a critical hit. His [[SMG]] and [[Kukri]] serve as his main forms of self defense, with the [[SMG]] being used at mid range while the [[Kukri]] serves as a last resort, close range tool for self defense. Due to their effectiveness being primarily limited to long range, Snipers often position themselves in the backlines, where they can be as far away from combat as possible while still being effective. As a result, their main counters include classes that are skilled at flanking, such as [[Spy]] and [[Scout]].


Job: Precision Elimination
Snipers gameplay loop often consists of finding an effective sightline to attack from, charging shots while scoped, and headshotting or bodyshotting enemies to eliminate them from a distance. Due to the resulting tunnel vision, he's often easily flanked, and must either depend on his team to protect him or maintain awareness to ensure an enemy isn't able to get close to him. Aside from flanking, a major threat to Sniper is other Snipers, who often contest each other for control of sightlines, which in turn can make it easier for their teams to push or defend. Due to their effectiveness at long range and capacity for high damage, their primary targets are other enemy Snipers, [[Heavies]] due to their slow speed, and [[Medics]] due to their power and low health pool.


Motto: "Pink Cloud of Death"
The Sniper is voiced by John Patrick Lowrie.


In his former life as a tracker of dangerous game in the unforgiving Australian outback, the Sniper would spend months by himself. Prolonged isolation taught him a valuable lesson: You don't have to rely on other people if you never miss.
== Bio ==
<poem>
'''Country of Origin:''' Australia
'''Job:''' Precision Elimination
'''Motto:''' "Pink Cloud of Death"
Half rugged outdoorsman, half alien observer, this taciturn strip of beef jerky has spent the better part of his life alone in the bush, slow baking under the Australian sun.
</poem>


== Weapons ==
== Weapons ==
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== Tips ==
== Tips ==
''Main article: [[Basic Sniper Strategy]]''
As a Sniper…
As a Sniper…
* …the longer you spend zoomed in the scope, the more damage the shot will do.
* …the longer you spend zoomed in the scope, the more damage the shot will do.
* …a fully charged [[sniper rifle]] head shot can kill most classes instantly.
* …aim for the head to do [[Critical hit|critical]] damage.
* …aim for the head to do [[Critical hits|critical damage]].
* …a fully charged [[Sniper Rifle|sniper rifle]] head shot can kill most classes instantly.
* …zoom with the [[sniper rifle]] by hitting {{attack2}}.
* …zoom with the sniper rifle by hitting {{Attack2}}.
* …use your secondary [[SMG|submachine gun]] to deal with nearby enemies.
* …use your [[SMG|submachine gun]]{{sic}} to deal with nearby enemies.
* …your shot will usually miss if the [[Huntsman]] is pulled back longer than five seconds. Reset it by hitting {{attack2}}.
* …the [[Huntsman]] can be used for more reliable close-range combat, at the cost of accuracy.
* …the [[Fishwhacker]] will cause [[Bleeding|bleeding damage]] to the enemy being hit. Use it to fight cloaked [[Spy|spies]]!
* …your shot will usually miss if the Huntsman is pulled back longer than five seconds. Reset it by hitting {{Attack2}}.
* …movement speed while scoped in with the [[Hunting Revolver]] is higher than with the [[sniper rifle]]. Move around while aiming to be a harder target to hit.
* …movement speed while scoped in with the [[Hunting Revolver|hunting revolver]] is higher than with the sniper rifle. Move around while aiming to be a harder target to hit.
* …the hunting revolver is a great mid-range option. Use it to deal damage while quickly moving in and out of the frontline.
* …the [[Fishwhacker]] will cause [[Bleed|bleeding]] damage to the enemy being hit. Use it to fight cloaked [[Spy|Spies]]!


== Names in other languages ==
== Names in other languages ==
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|ru=Снайпер|ru_m=Sniper
|ru=Снайпер|ru_m=Sniper
|tr=Sniper
|tr=Sniper
|uk=Снайпер|uk_m=Sniper
|zh-hans=狙击手|zh-hans_m=Sniper
}}
}}


== Trivia ==
== Comparison from ''Team Fortress 2'' ==
*In ''Team Fortress 2 Classic'', Sniper's first person hand models now correctly show only one glove on his left hand, compared to ''Team Fortress 2'' where both of his hands had gloves.
* In ''Team Fortress 2 Classified'', Sniper's first person hand models now correctly show only one glove on his left hand, compared to live ''TF2'' where both of his hands had gloves.
 
* ''Classified'' omitted Sniper's scar on his left face and left ear that he took from the Spy in "Meet the Spy" despite the trailer being canon in ''Classified''.
[[Category:Regular classes]]
{{Nav classes}}