R.P.G.: Difference between revisions
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| loadout=yes | | loadout=yes | ||
| loadout-kind=Rocket Launcher | | loadout-kind=Rocket Launcher | ||
| loadout-propername= | | loadout-propername= | ||
| loadout-attributes= | | loadout-attributes= | ||
{{Loadout neutral|Rockets travel in an arc}} | {{Loadout neutral|Rockets travel in an arc}} | ||
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The '''R.P.G.''' (rocket-propelled grenade) is an alternative primary weapon for the [[Soldier]]. Visually, it is a greener version of the [[Rocket Launcher]], with a checkerboard pattern on its side and an oversized rocket sticking out of it. | The '''R.P.G.''' (rocket-propelled grenade) is an alternative primary weapon for the [[Soldier]]. Visually, it is a greener version of the [[Rocket Launcher]], with a checkerboard pattern on its side and an oversized rocket sticking out of it. | ||
Compared to the [[Rocket Launcher]], it can only shoot one rocket per reload, traveling 25% slower yet dealing 30% more damage | Compared to the [[Rocket Launcher]], it can only shoot one rocket per reload, traveling 25% slower yet dealing 30% more damage. The rockets are also affected by gravity, and slowly fall to the ground in an arc while emitting a whistling sound. In addition, its rockets increase both explosive push force and self-damage against the user, with both attributes allowing for faster and higher rocket jumps than usual. | ||
Unlike the Rocket Launcher, the R.P.G. does not have any damage falloff, and will deal full damage on a direct hit at any range. | |||
== Properties == | == Properties == | ||
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| mini-crit = 158 | | mini-crit = 158 | ||
| mini-crit-ramp-up = 197 | | mini-crit-ramp-up = 197 | ||
| | | projectile-count = 1 | ||
| splash-column = true | | splash-column = true | ||
| minimum-splash = 146 HU | | minimum-splash = 146 HU | ||
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| <poem> | | <poem> | ||
➕ Deals more damage per rocket | ➕ Deals more damage per rocket | ||
➕ | ➕ Arcing rockets are effective on uphill terrain and blind spots | ||
➕ Can rocket jump higher and farther | ➕ Can rocket jump higher and farther | ||
</poem> | </poem> | ||
| <poem> | | <poem> | ||
➖ Deals less damage per second | ➖ Deals less damage per second | ||
➖ Has | ➖ Has a lower clip size | ||
➖ | ➖ Arcing rockets are not as effective in long corridors | ||
➖ Deals more self-damage | ➖ Deals more self-damage | ||
➖ Has | ➖ Has a slower projectile speed | ||
</poem> | </poem> | ||
|} | |} | ||
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== Trivia == | == Trivia == | ||
* The appearance of the R.P.G. is based on ''Team Fortress 2'''s | * The appearance of the R.P.G. is based on concept art for ''Team Fortress 2'''s Rocket Launcher. The pre-[[3.0.0]] model in ''Team Fortress 2 Classified'' is near-identical with a green hue, whilst the current model is bulkier with a hand guard and darker green hue. | ||
* The "chest thump" taunt was taken from live ''TF2'''s taunt for the Direct Hit and Beggar's Bazooka. | * The "chest thump" taunt was taken from live ''TF2'''s taunt for the Direct Hit and Beggar's Bazooka. | ||
* Prior to the [[3.0.0]] update, the description quote was: ''"It's a wonderful sight to behold when they're all soaring through the skies... and not towards your general direction."'' | |||
== Gallery == | |||
<gallery> | |||
File:Weapon_rpg.png|First-person view. | |||
File:Weapon_rpg_og.png|First-person view of the pre-[[3.0.0]] model. | |||
</gallery> | |||
{{nav allweapons}} | {{nav allweapons}} | ||