Coilgun: Difference between revisions
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m Changed Bullet Count to Projectile Count |
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| mini-crit = 34 | | mini-crit = 34 | ||
| mini-crit-charged = 101<br>{{tooltip|68|Overcharged}} | | mini-crit-charged = 101<br>{{tooltip|68|Overcharged}} | ||
| | | projectile-count = 1 | ||
| spread = {{tooltip|0.02|In radians}} | | spread = {{tooltip|0.02|In radians}} | ||
| splash-column = true | | splash-column = true | ||
| Line 124: | Line 124: | ||
* The Coilgun overcharge can actually deal up to 60 damage, but since this requires being physically inside an enemy player, this is unlikely to be achieved in normal gameplay. | * The Coilgun overcharge can actually deal up to 60 damage, but since this requires being physically inside an enemy player, this is unlikely to be achieved in normal gameplay. | ||
* The Coilgun can randomly crit on an overcharge. | * The Coilgun can randomly crit on an overcharge. | ||
* The ragdoll disintegration from Coilgun kills was taken from the Pyro's [[tf:Phlogistinator|Phlogistinator]] in live ''TF2''. | |||
* The | |||
== Gallery == | == Gallery == | ||
<gallery mode> | <gallery mode> | ||
CoilgunConcept.png|Coilgun concept art | File:Weapon_coilgun_red.png|RED first-person view. | ||
File:Weapon_coilgun_blu.png|BLU first-person view. | |||
File:Weapon_coilgun_grn.png|GRN first-person view. | |||
File:Weapon_coilgun_ylw.png|YLW first-person view. | |||
File:CoilgunConcept.png|Coilgun concept art | |||
</gallery> | </gallery> | ||
{{nav allweapons}} | {{nav allweapons}} | ||