1.6.0: Difference between revisions

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'''1.6.0''' was an update for Team Fortress 2 Classic. It was released on January 11, 2015. It featured some fixes and new additions.
{{Patch
 
|prev = 1.5.1
This update came after [[1.5.1]] and before [[1.6.2]].
|next = 1.6.2
|date = January 11, 2015
|major =
|update =
|blogpost =
|archives = [https://web.archive.org/web/20150226194710/http://facepunch.com/showthread.php?t=1445480&page=5 archived TF2 Classic thread] ''(post #181)''
|new-weps = 2
|mapfix =
|wepfix = yes
|genfix = yes
|bugfix = yes
}}


== Changes ==
== Changes ==
Upped maxplayers from 64 to 128 (default is still 24)
* Upped maxplayers from 64 to 128 (default is still 24)
 
* Set the tickrate to 8ms (I'll change this back if people complain)
Set the tickrate to 8ms (I'll change this back if people complain)
* Added {{code|tf_weapon_criticals}}
 
* Added {{code|tf_weapon_criticals_melee}}
Added tf_weapon_criticals
* Added {{code|tf_damage_disablespread}} - Nicknine
 
* Added the [[Tranquilizer Gun|Tranquilizer]]
Added tf_weapon_criticals_melee
* Added the [[Scout]] [[SMG]]  
 
* Fixed the crash bug that happens if you kill somebody up close
Added tf_damage_disablespread - Nicknine
* Renamed {{code|tf_model_muzzleflash}} to {{code|tf2c_model_muzzleflash}}
 
* Removed {{code|tf_beta_weapons}}
Added the [[Tranquilizer Gun|Tranquilizer]]
* Added {{code|tf2c_equip_scout_nailgun}}, {{code|tf2c_equip_scout_smg}} and {{code|tf2c_equip_spy_tranq}}. The server admin does NOT need to turn these commands on for the player to be able to change the weapons
 
Added the [[Scout]] [[SMG]]  
 
Fixed the crash bug that happens if you kill somebody up close
 
Renamed tf_model_muzzleflash to tf2c_model_muzzleflash
 
Removed tf_beta_weapons
 
Added tf2c_equip_scout_nailgun, tf2c_equip_scout_smg and tf2c_equip_spy_tranq. The server admin does NOT need to turn these commands on for the player to be able to change the weapons
 
[[Category:Patch Notes]]
[[Category:Updates]]

Latest revision as of 23:13, 2 February 2025

List of patches 1.5.1 1.6.0 1.6.2

1.6.0 was a minor update for Team Fortress 2 Classic. It was released on January 11, 2015. The patch notes can be found on the archived TF2 Classic thread (post #181). It featured some weapon changes, general changes, and bug fixes. It also featured the addition of 2 new weapons.

Changes

  • Upped maxplayers from 64 to 128 (default is still 24)
  • Set the tickrate to 8ms (I'll change this back if people complain)
  • Added tf_weapon_criticals
  • Added tf_weapon_criticals_melee
  • Added tf_damage_disablespread - Nicknine
  • Added the Tranquilizer
  • Added the Scout SMG
  • Fixed the crash bug that happens if you kill somebody up close
  • Renamed tf_model_muzzleflash to tf2c_model_muzzleflash
  • Removed tf_beta_weapons
  • Added tf2c_equip_scout_nailgun, tf2c_equip_scout_smg and tf2c_equip_spy_tranq. The server admin does NOT need to turn these commands on for the player to be able to change the weapons