2.1.0: Difference between revisions
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|archives = | |archives = | ||
|new-weps = 7 | |new-weps = 7 | ||
|new-maps = 5 | |||
|mapfix = yes | |mapfix = yes | ||
|wepfix = yes | |wepfix = yes | ||
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|bugfix = yes | |bugfix = yes | ||
}} | }} | ||
[[File:Fight or flight logo.png|500px|right]] | |||
== Changes == | == Changes == | ||
=== Weapon | === Weapon changes === | ||
* Added the [[Jump Pad]] | * Added the [[Jump Pad]] | ||
** New [[Engineer]] voicelines by [https://twitter.com/GetGianni Gianni Matragrano] | ** New [[Engineer]] voicelines by [https://twitter.com/GetGianni Gianni Matragrano] | ||
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** Lowered [[Coilgun]], [[SMG]], and [[Revolver]] spread by 20% | ** Lowered [[Coilgun]], [[SMG]], and [[Revolver]] spread by 20% | ||
=== Gameplay | === Gameplay changes === | ||
* Updated the [[Spy]]: | * Updated the [[Spy]]: | ||
** Increased the Spy's movement speed to 107% (from 100%) | ** Increased the Spy's movement speed to 107% (from 100%) | ||
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* [[Engineer|Engineers]] with active [[buildings]] and [[Spy|Spies]] currently sapping are now less likely to get autobalanced (Foxysen, Avast AntiPony 9445) | * [[Engineer|Engineers]] with active [[buildings]] and [[Spy|Spies]] currently sapping are now less likely to get autobalanced (Foxysen, Avast AntiPony 9445) | ||
* Players respawn instantly if they die within six seconds of spawning (modifiable with {{code|tf2c_spawncamp_window}}), or always during setup time (Foxysen) | * Players respawn instantly if they die within six seconds of spawning (modifiable with {{code|tf2c_spawncamp_window}}), or always during setup time (Foxysen) | ||
* On servers that set {{code|tf_use_fixed_weaponspreads 2}}, fixed weapon spread is now a per-player preference toggled in the advanced options, or with tf2c_fixedspread_preference (Foxysen) | * On servers that set {{code|tf_use_fixed_weaponspreads 2}}, fixed weapon spread is now a per-player preference toggled in the advanced options, or with {{code|tf2c_fixedspread_preference}} (Foxysen) | ||
* Weapons can now auto reload while holding alt-fire (Azzy) | * Weapons can now auto reload while holding alt-fire (Azzy) | ||
* Updated scoring (Foxysen): | * Updated scoring (Foxysen): | ||
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** Support score is now awarded for destroying [[Stickybomb Launcher|stickies]], disarming [[Dynamite Pack|Dynamite Packs]], and airblasting Dynamite bomblets | ** Support score is now awarded for destroying [[Stickybomb Launcher|stickies]], disarming [[Dynamite Pack|Dynamite Packs]], and airblasting Dynamite bomblets | ||
** Bonus score is now awarded for deflecting crit projectiles, defusing crit Dynamite Packs, destroying crit stickies | ** Bonus score is now awarded for deflecting crit projectiles, defusing crit Dynamite Packs, destroying crit stickies | ||
** Taunt kills and [[Teleporter|Telefrags]] now grant a bonus point | ** Taunt kills and [[Teleporter|Telefrags]] now grant a bonus point | ||
=== Map | === Map changes === | ||
* Added the [[Territorial Domination]] gamemode | * Added the [[Territorial Domination]] gamemode | ||
* Added [[koth_frigid]] (Wheat, savva) | * Added [[koth_frigid]] (Wheat, savva) | ||
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* TD_ ([[Territorial Domination]]) and KOTF_ ([[King of the Flag]]) are now recognized as valid map types, and are localized in the loading screen (Technochips) | * TD_ ([[Territorial Domination]]) and KOTF_ ([[King of the Flag]]) are now recognized as valid map types, and are localized in the loading screen (Technochips) | ||
=== General | === General changes === | ||
* Added 54 new achievements (Foxysen) | * Added 54 new achievements (Foxysen) | ||
* Added 280+ new weapon attributes (Azzy) | * Added 280+ new weapon attributes (Azzy) | ||