King of the Flag: Difference between revisions
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Created page with "'''King of the Flag''' is a currently unused game-mode in TF2C. It is ostensibly a version of King of the Hill in which instead of a Control point , teams fight over control of a neutral flag instead. Any maps prefixed with <code>kotf_</code> will be recognized as a King of the Flag map. However, the default mission briefing for this mode uses the mission briefing for KOTH maps - most likely as a placeholder. This makes..." |
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'''King of the Flag''' is a currently unused game-mode in TF2C. It is ostensibly a version of [[King of the Hill]] in which instead of a [[Control point (objective)|Control point]] , teams fight over control of a [[Intelligence|neutral flag]] instead. | '''King of the Flag''' is a currently unused game-mode in TF2C. It is ostensibly a version of [[King of the Hill]] in which instead of a [[Control point (objective)|Control point]], teams fight over control of a [[Intelligence|neutral flag]] instead. | ||
Any maps prefixed with | Any maps prefixed with {{code|kotf_}} will be recognized as a King of the Flag map. However, the default mission briefing for this mode uses the mission briefing for KOTH maps - most likely as a placeholder. This makes it it unclear on how exactly maps for this game-mode are meant to be played. | ||
{{Nav_gamemodes}} | {{Nav_gamemodes}} | ||
[[Category:Gamemodes]] | [[Category:Gamemodes]] | ||
Latest revision as of 12:15, 29 October 2024
King of the Flag is a currently unused game-mode in TF2C. It is ostensibly a version of King of the Hill in which instead of a Control point, teams fight over control of a neutral flag instead.
Any maps prefixed with kotf_ will be recognized as a King of the Flag map. However, the default mission briefing for this mode uses the mission briefing for KOTH maps - most likely as a placeholder. This makes it it unclear on how exactly maps for this game-mode are meant to be played.
| Gamemodes | ||||
|---|---|---|---|---|
|
ᛰ - This mode is recognized by the game, but no official maps exist yet. | ||||
| Control Points based | ||||
| Flag based | ||||
| Payload based | ||||
| Civilian based | ||||
| Miscellaneous | ||||
| Sub gamemodes | ||||
| Scrapped | ||||