Destruction PDA: Difference between revisions
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The Destruction PDA is useless for actually constructing buildings. That duty goes to the [[Construction PDA]], which has no built-in destructive capabilities. | The Destruction PDA is useless for actually constructing buildings. That duty goes to the [[Construction PDA]], which has no built-in destructive capabilities. | ||
== Update history == | |||
{{Update history| | |||
{{Update|2.0.0}} | |||
* Added aimmatrices to the [[Engineer]]'s PDA animations. (Previously would never look around when moving around the players view.) | |||
{{Update|2.1.0}} | |||
* The [[Engineer]] build and [[Spy]] [[Disguise Kit|disguise]] HUD elements are now consistent with one another | |||
* The [[Engineer]] build and [[Spy]] [[Disguise Kit|disguise]] HUD elements for controllers have been overhauled | |||
}} | |||
== Trivia == | == Trivia == | ||
* If the user selects a building they cannot destroy, the Engineer will appear to press | * If the user selects a building they cannot destroy, the Engineer will appear to press the button on the Destruction PDA. This is only visible to other players. This can also be replicated with the <code>pda_click</code> console command. | ||
* Unlike the Construction PDA, the screen on the Destruction PDA is shiny, and will have a fake reflection on it. | * Unlike the Construction PDA, the screen on the Destruction PDA is shiny, and will have a fake reflection on it. | ||
{{nav allweapons}} | {{nav allweapons}} | ||