2.0.3: Difference between revisions
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{{Patch | |||
|prev = 2.0.2 | |||
|next = 2.0.4 | |||
|date = July 4, 2021 | |||
|major = | |||
|update = | |||
|blogpost = [https://tf2classic.com/?id=5065 official blog] | |||
|archives = | |||
|new-weps = | |||
|mapfix = | |||
|wepfix = | |||
|genfix = | |||
|bugfix = | |||
}} | |||
[[File:Badwater9.png|thumb|200px|Team Fortress 2 Classic's innovative day and night cycle.]] | |||
[[ | The patch coincided with the one-year anniversary of the game's official release, and its only change was updating [[Badwater (VIP)]]. It was originally nighttime in [[2.0.0]], then changed to daytime in [[2.0.1]]. The accompanying [https://tf2classic.com/?id=5065 blog post] described it as "the only unpopular update we've ever released". As a result, a new nighttime version of the map was released. | ||
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Latest revision as of 23:10, 2 February 2025
| List of patches | ← 2.0.2 | 2.0.3 | 2.0.4 → |
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2.0.3 was a minor update for Team Fortress 2 Classic. It was released on July 4, 2021. The patch notes were initially released on the official blog.

The patch coincided with the one-year anniversary of the game's official release, and its only change was updating Badwater (VIP). It was originally nighttime in 2.0.0, then changed to daytime in 2.0.1. The accompanying blog post described it as "the only unpopular update we've ever released". As a result, a new nighttime version of the map was released.