List of TF2C conditions: Difference between revisions
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|| TF_COND_STUNNED | || TF_COND_STUNNED | ||
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| 17 || | | 16 || Buff Banner Mini-Crit boost effect. | ||
|| TF_COND_OFFENSEBUFF | |||
|- | |||
| 17 || Charging effect. Causes any class to begin moving forward with a restricted turn rate as if charging, while emitting the Demoman's charging yell (the Demoman's speed increases to 750 HU/s, and for Demomen this condition expires when the charge meter empties). | |||
|| TF_COND_SHIELD_CHARGE | || TF_COND_SHIELD_CHARGE | ||
|- | |||
| 18 || Intended to be the glowing eye effect associated with the Eyelander's head-taking capability. Can be used with removecond to remove such a glow. | |||
|| TF_COND_DEMO_BUFF | |||
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| 19 || Crit-a-Cola/Buffalo Steak Sandvich/Cleaner's Carbine effect. | |||
|| TF_COND_ENERGY_BUFF | |||
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| 20 || Medicating Melody effect (does not heal, only adds rings around the player's feet; the rings are removed after a taunt ends, though the condition persists). | |||
|| TF_COND_RADIUSHEAL | |||
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| 21 || Intended to be the effect associated with any kind of continuous healing. Can be used with removecond to remove such an effect. | | 21 || Intended to be the effect associated with any kind of continuous healing. Can be used with removecond to remove such an effect. | ||