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R.P.G.: Difference between revisions

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2.1.0 loadout
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The '''R.P.G.''' is a primary weapon for the [[Soldier]]. It is a visually greener version of the [[Rocket Launcher]], with a check pattern on its side and an oversized rocket sticking out of it.
The '''R.P.G.''' is a primary weapon for the [[Soldier]]. It is a visually greener version of the [[Rocket Launcher]], with a check pattern on its side and an oversized rocket sticking out of it.


Compared to the [[Rocket Launcher]], it can only shoot one rocket per reload. However, the rockets are larger, slower, makes more damage and makes a bigger explosion. The rockets are also affected by gravity, and slowly falls to the ground after being shot, while also emitting a whistling sound.
Compared to the [[Rocket Launcher]], it can only shoot one rocket per reload. However, the rockets are larger, slower, makes more damage and makes a bigger explosion. The rockets are also affected by gravity, and slowly falls to the ground after being shot, while also emitting a whistling sound. Unlike the Rocket Launcher, the R.P.G. does not have any damage falloff, and will deal full damage on a direct hit at any range.
 
== Properties ==
{{Weapon properties
| shot-type = Projectile
| damage-type = Explosive
| ranged-type = Ranged
| taunt = Chest thump
| damage-column = true
| maximum-ramp-up = 146
| maximum-ramp-up-percentage = 125%
| base-damage = 117
| base-damage-percentage = 100%
| maximum-fall-off = 117
| maximum-fall-off-percentage = 100%
| critical = 351
| mini-crit = 158
| mini-crit-ramp-up = 197
| bullet-count = 1
| splash-column = true
| minimum-splash = 2.8m
| minimum-splash-percentage = 50%
| damage-reduction = 1% / 2.88 HU
| self-damage = 58-111
| self-damage-rocket-jump = 35-64
| ammo-column = true
| loaded = 1
| carried = 20
| reload-type = Single
| function-times-column = true
| attack-interval = 0.8s
| reload = 0.8 s
| activation-time = 0.025 s
|}}


== Related achievements ==
== Related achievements ==