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Team Fortress 2 Classified: Difference between revisions

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Edited to keep up-to-date with the Steam release, as well as fix grammatical errors.
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{{DISPLAYTITLE:<i>Team Fortress 2 Classic</i>}}
{{DISPLAYTITLE:<i>Team Fortress 2 Classified</i>}}
{{Quotation|[https://tf2classic.com/ Team Fortress 2 Classic main page]|
{{Quotation|[https://tf2classic.com/ Team Fortress 2 Classified main page]|
Team Fortress 2 Classic is a free Sourcemod that aims to re-imagine the 2008/2009 era of the original Team Fortress 2. New features range from weapons and maps to gamemodes such as VIP and Four-Team.}}
Team Fortress 2 Classified is a free Sourcemod that aims to re-imagine the 2008/2009 era of the original Team Fortress 2. New features range from weapons and maps to gamemodes such as VIP and Four-Team.}}


[[File:Tf2classic_logo.png|500px|right]]
[[File:Tf2classic_logo.png|500px|right]]
'''''Team Fortess 2 Classic''''' also known as '''''TF2 Classic''''' and '''''TF2C''''' is a source mod for ''[[Team Fortress 2]]'', the team-based multiplayer first-person shooter developed by Valve Software as part of the game bundle The ''Orange Box''. The ''TF2 Classic'' mod aims to re-image the 2008/2009 era of the original ''Team Fortess 2''. It was originally released on December 31, 2014. However, it was taken down by Valve as it used source code from Team Fortress 2, but was later put back up.
'''''Team Fortress 2 Classified''''', previously known as '''''Team Fortress 2 Classic''''' is a source mod for ''[[Team Fortress 2]]'', the team-based multiplayer first-person shooter developed by Valve Software as part of the game bundle The ''Orange Box''. The mod aims to re-image the 2008/2009 era of the original ''Team Fortress 2''. It was originally released on December 31, 2014. However, it was taken down by Valve as it used source code from Team Fortress 2 but was later put back up.


''Team Fortress 2 Classic'' has retained the cartoon-like visual artstyle of Team Fortress 2, based on art from artists such as [[w:Dean Cornwell|Dean Cornwell]], [[w:J. C. Leyendecker|J. C Leyendecker]], and [[w:Norman Rockwell|Norman Rockwell]]. ''Team Fortress 2'' followed a popular trend in CGI films at the time, in particular, films made by ''[[w:Pixar Animation Studios|Pixar]]'', such as ''[[w:The Incredibles|The Incredibles]]''.
''Team Fortress 2 Classified'' has retained the cartoon-like visual artstyle of Team Fortress 2, based on art from artists such as [[w:Dean Cornwell|Dean Cornwell]], [[w:J. C. Leyendecker|J. C Leyendecker]], and [[w:Norman Rockwell|Norman Rockwell]]. ''Team Fortress 2'' followed a popular trend in CGI films at the time, in particular, films made by ''[[w:Pixar Animation Studios|Pixar]]'', such as ''[[w:The Incredibles|The Incredibles]]''.


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__TOC__
== Gameplay ==
== Gameplay ==
Like its predecessors, ''Team Fortress 2 Classic's'' gameplay revolves around teams competing for objective, whether that be pushing a [[Payload|bomb cart]], [[Capture the Flag|capturing intelligence]] from another team's base or [[Control Points|capturing]] [[Attack / Defense|points]] along a map. The most common teams are Reliable Explosive Demolition or RED and Builder's League United or BLU respectively. However in [[4-team]] maps there are 2 additional teams, Global Radio Network or GRN and Yard Logistics Workers, Inc. or YLW. Players in each team can select from 9 classes, except in [[VIP]] where a player is chosen to play as a 10th class, the [[Civilian]]. Each class has it's own respective strengths and weaknesses. For instance, the [[Heavy]] is a tank with enormous base [[health]] but is incredibly slow and has to rev-up his main weapon, while the [[Scout]] is incredibly mobile and has enormous burst damage but has a lot less base health.
Like its predecessors, ''Team Fortress 2 Classified's'' gameplay revolves around teams competing for objective, whether that be pushing a [[Payload|bomb cart]], [[Capture the Flag|capturing intelligence]] from another team's base or [[Control Points|capturing]] [[Attack / Defense|points]] along a map. The most common teams are Reliable Explosive Demolition or RED and Builder's League United or BLU respectively. However in [[4-team]] maps there are 2 additional teams, Global Radio Network or GRN and Yard Logistics Workers, Inc. or YLW. Players in each team can select from 9 classes, except in [[VIP]] where a player is chosen to play as a 10th class, the [[Civilian]]. Each class has it's own respective strengths and weaknesses. For instance, the [[Heavy]] is a tank with enormous base [[health]] but is incredibly slow and has to rev-up his main weapon, while the [[Scout]] is incredibly mobile and has enormous burst damage but has a lot less base health.


Like its predecessor ''Team Fortress 2 Classic'' retains statistics for gameplay such as the number of kills in a single life as a class, the most points accumulated, time spent playing as a class and more. Similar statistics are also present in the scoreboard during matches, including  
Also like its predecessors, ''Team Fortress 2 Classified'' retains statistics for gameplay such as the number of kills in a single life as a class, the most points accumulated, time spent playing as a class and more. Similar statistics are also present in the scoreboard during matches, including  
a K/D ratio. These persistent statistics can be used to gauge a player's experience such as if they are nearing their record for kills in a single life. Points are awarded for actions such as killing enemy players, healing teammates, capturing objectives. While statistics let a player guage their experience, scoreboard statistics let a player gauge their progress in a single match.
a K/D ratio. These persistent statistics can be used to gauge a player's experience such as if they are nearing their record for kills in a single life. Points are awarded for actions such as killing enemy players, healing teammates, capturing objectives. While statistics let a player guage their experience, scoreboard statistics let a player gauge their progress in a single match.


''TF2C'' also features [[achievements]] where upon a player reaching a certain milestones or performing a certain action they are rewarded with achievements. Achievements can range from dealing a certain amount of damage in a single life or killing certain classes. New sets of class-specific achievements were added in updates after release, usually meant to encourage players to try out new weapons or abilities.
''Team Fortress 2 Classified'' also features [[achievements]] where upon a player reaching a certain milestones or performing a certain action they are rewarded with achievements. Achievements can range from dealing a certain amount of damage in a single life or killing certain classes. New sets of class-specific achievements were added in updates after release, usually meant to encourage players to try out new weapons or abilities.


== Maps ==
== Maps ==
''Main article: [[Maps|List of Maps]]''
''Main article: [[Maps|List of Maps]]''


''Team Fortress 2 Classic'' has a series of maps where the gameplay takes place. The official maps are commonly themed with 60's evil genius or retro-spy tech mentality, with secret bases that are concealed within industrial warehouses, as well as exaggerated super weapons such as laser cannons and missile launch facilities taking the role of objectives. The first few official maps are all bases camouflaged onto industrial facilities in the desert areas of [[w:New Mexico|New Mexico]], but they have expanded to numerous other locations such as cities, moutains, forets et even other countries the likes of [[w:Egypt|Egypt]].
''Team Fortress 2 Classified'' has a series of maps where the gameplay takes place. The official maps are commonly themed with a '60s evil genius or retro-spy tech mentality, with secret bases that are concealed within industrial warehouses, as well as exaggerated super weapons such as laser cannons and missile launch facilities taking the role of objectives. The first few official maps are all bases camouflaged onto industrial facilities in the desert areas of [[w:New Mexico|New Mexico]], but they have expanded to numerous other locations such as cities, mountains, forests, and even other countries like [[w:Egypt|Egypt]].


When players join a type of map for a gamemode they haven't played before a black and white introductory video projection inspired by military mission briefings will play, showing the inner workings of the gamemode.
When players join a type of map for a game mode they haven't played before, a black-and-white introductory video projection inspired by military mission briefings will play, showing the inner workings of the mode.


== Game modes ==
== Game modes ==
''Main article: [[:Category:Gamemodes|List of gamemodes]]''
''Main article: [[:Category:Gamemodes|List of gamemodes]]''


Game modes are modes where the objectives, mechanics or number of teams can change. Most core game modes from ''Team Fortress 2'' have been retained in ''Team Fortress 2 Classic'', aside from a few such as Mann vs Machine and Pass Time. A few original modes for ''TF2 Classic'' include all 4-team variations of maps, [[Territorial Domination]], the scrapped game mode VIP and more to come.
Game modes are modes where the objectives, mechanics, or number of teams can change. Most core game modes from ''Team Fortress 2'' have been retained in ''Team Fortress 2 Classified'', aside from a few such as Mann vs. Machine and Pass Time. A few original modes for ''Team Fortress 2 Classified'' include all 4-team variations of maps, [[Territorial Domination]], the scrapped game mode VIP, and more to come.