List of TF2C conditions: Difference between revisions
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Up to 64 now |
m Done up to 77. Hoo boy, now for the gauntlet. |
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| 64 || Player will Cloak immediately regardless of class. | | 64 || Player will Cloak immediately regardless of class. | ||
|| TF_COND_STEALTHED_USER_BUFF | || TF_COND_STEALTHED_USER_BUFF | ||
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| 65 || Unknown. Likely related to the Medi Gun. | |||
|| TF_COND_MEDIGUN_DEBUFF | |||
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| 66 || Player is ignored by enemy bots and Sentry Guns, and fades to Invisibility. Attacking makes the player visible, but the player rapidly fades out again, during which the player is unable to attack. Player gains a shadowed-border "Stealth" overlay. Used when the Invisibility Magic spell is fading. | |||
|| TF_COND_STEALTHED_USER_BUFF_FADING | |||
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| 67 || Bullet damage immunity. | | 67 || Bullet damage immunity. | ||
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|| TF_COND_FIRE_IMMUNE | || TF_COND_FIRE_IMMUNE | ||
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| 74 || Player is doubled in size, but movement speed, melee range, and damage remain unchanged. The player's max health is | | 70 || Player survives all damage until their health reaches 1, after which this condition is automatically removed. Damage that would be fatal does not show as combat text above the player's head to the attacker. | ||
|| TF_COND_PREVENT_DEATH | |||
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| 71 || MvM Bot gate-capture stun (automatically stuns bots and adds a radio effect above their heads, but has no effect on human players). | |||
|| TF_COND_MVM_BOT_STUN_RADIOWAVE | |||
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| 72 || Player gains speed boost, firing rate boost, reload speed boost, and infinite air jumps. Used for the Power Up Magic spell. | |||
|| TF_COND_HALLOWEEN_SPEED_BOOST | |||
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| 73 || Quick-Fix-like healing effect. Automatically adds condition 21 for the duration of the effect, as well as condition 28 for a brief period. Used for the Healing Aura Magic spell. | |||
|| TF_COND_HALLOWEEN_QUICK_HEAL | |||
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| 74 || Player is doubled in size, but movement speed, melee range, and damage remain unchanged. The player's max health is scaled upwards by 10 and any ammo lost while under this effect is regenerated instantly. The player is forced into the Medieval thirdperson shoulder view. | |||
|| TF_COND_HALLOWEEN_GIANT | || TF_COND_HALLOWEEN_GIANT | ||
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| 75 || Player is halved in size, although head size, movement speed, melee range, and damage remain unchanged. The player is forced into thirdperson. | | 75 || Player is halved in size, although head size, movement speed, melee range, and damage remain unchanged. The player is forced into thirdperson. Used for the Bumper Cars in Carnival of Carnage and Gravestone. | ||
|| TF_COND_HALLOWEEN_TINY | || TF_COND_HALLOWEEN_TINY | ||
|- | |- | ||
| 77 || Player | | 76 || Player gains condition 77 upon death, used for when the player is in Hell. | ||
|| TF_COND_HALLOWEEN_IN_HELL | |||
|- | |||
| 77 || Player becomes a Ghost; can be reverted with removecond. | |||
|| TF_COND_HALLOWEEN_GHOST_MODE | || TF_COND_HALLOWEEN_GHOST_MODE | ||
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