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| Line 426: |
Line 426: |
| || TF2C_COND_TRANQUILIZED | | || TF2C_COND_TRANQUILIZED |
| |- | | |- |
| | 137 || Derby Cane haste boost temptext | | | 137 || The Haste effect granted by the [[Derby Cane]] |
| || TF2C_COND_CIV_SPEED | | || TF2C_COND_CIV_SPEED |
| |- | | |- |
| | 138 || Airblast helper temptext | | | 138 || Prevents the player from moving towards the airblast's origin. If applied by anything other than airblast, the player will instead be unable to move towards the map origin. Removed upon touching the ground. |
| || TF2C_COND_AIRBLAST | | || TF2C_COND_AIRBLAST |
| |- | | |- |
| | 139 || Anchor fall temptext | | | 139 || Adds a trail behind the player. Applied when the [[Admiralty Anchor]] reaches full charge. |
| || TF2C_COND_ANCHOR_FALL_CHARGED | | || TF2C_COND_ANCHOR_FALL_CHARGED |
| |- | | |- |
| Line 438: |
Line 438: |
| || TF2C_COND_LAUNCHED | | || TF2C_COND_LAUNCHED |
| |- | | |- |
| | 141 || Jump pad assist temptext | | | 141 || Unknown. Used for the Skyfall [[Achievement]] in legacy ''TF2C''. |
| || TF2C_COND_JUMPPAD_ASSIST | | || TF2C_COND_JUMPPAD_ASSIST |
| |- | | |- |
| Line 456: |
Line 456: |
| || TF2C_COND_CONCUSSION | | || TF2C_COND_CONCUSSION |
| |- | | |- |
| | 147 || Mirv slow temptext | | | 147 || Unknown. Applied when a player is hit by a [[Dynamite Pack]]. |
| || TF2C_COND_MIRV_SLOW | | || TF2C_COND_MIRV_SLOW |
| |- | | |- |
| | 148 || Nader helper temptext | | | 148 || Unknown. Applied when a player receives passive healing from the [[Rejuvenator]]. |
| || TF2C_COND_RESIDUAL_HEAL | | || TF2C_COND_RESIDUAL_HEAL |
| |- | | |- |
| | 149 || Brick helper temptext | | | 149 || Added when a player is hit by a [[Brick]]. Presumably used for the Brick Achievement. |
| || TF2C_COND_BRICK | | || TF2C_COND_BRICK |
| |-
| |
| | --- || Everything after this is old stuff that will be removed!
| |
| || ---
| |
| |-
| |
| | 110 || Generates invisible walls that block movement in certain ways on the player.
| |
| || TF_COND_AIRBLASTED
| |
| |-
| |
| | 111 || The Radial buff granted by the [[Civilian]]. Grants 20% damage resistance, and 5-15 health regenerated per second.
| |
| || TF_COND_RESISTANCE_BUFF
| |
| |-
| |
| | 112 || Grants the Mini-crit damage boost granted by the [[Umbrella]]
| |
| || TF_COND_DAMAGE_BOOST
| |
| |-
| |
| | 113 || If in mid-air, landing deals no fall damage, and creates a small cloud particle around your feet and allows for stomp damage if landing on an enemy. Granted by the [[Jump Pad]]
| |
| || TF_COND_LAUNCHED
| |
| |-
| |
| | 114 || Grants a crit boost without the signature team-colored glowing effect on weapon model. The glowing projectiles, "Critical Hit!" damage indicator, and team-colored electrical crackling particles remain.
| |
| || TF_COND_CRITBOOSTED_HIDDEN
| |
| |-
| |
| | 115 || All damage taken is Mini-crits.
| |
| || TF_COND_SUPERMARKEDFORDEATH
| |
| |-
| |
| | 116 || All damage taken is mini-crits. Enemies cannot see the Marked-for-death skull above your head.
| |
| || TF_COND_SUPERMARKEDFORDEATH_SILENT
| |
| |-
| |
| | 118 || Increases player movespeed to 720 Hu/s. Being revved up or scoped does not decrease speed.
| |
| || TF_COND_SPEEDBOOST_DETONATOR
| |
| |-
| |
| | 119 || Player becomes immune to all damage without being considered as Übercharged.
| |
| || TF_COND_INVULNERABLE_SMOKE_BOMB
| |
| |-
| |
| | 120 || Seems to be an alternate version of cond 111. It has no sound or HUD indicators, has a 25% damage resistance instead (from 20%) and has no health regen. Use cond 111 for the regular defense condition.
| |
| || TF_COND_CIV_DEFENSEBUFF
| |
| |-
| |
| | 121 || Grants the [[Haste]] effect.
| |
| || TF_COND_CIV_SPEEDBUFF
| |
| |-
| |
| | 122 || Grants a payload/intel-like team-coloured outline to the player.
| |
| || TF_COND_MARKED_OUTLINE
| |
| |-
| |
| | 123 || Grants a Mini-crit boost to the player.
| |
| || TF_COND_RADIAL_UBER
| |
| |-
| |
| | 124 || All bullet damage taken is reflected, not deflected, back onto the attacker.
| |
| || TF_COND_DEFLECT_BULLETS
| |
| |-
| |
| | 125 || Player receives 30% more healing from all sources.
| |
| || TF_COND_TAKEBONUSHEALING
| |
| |-
| |
| | 126 || Unused, planned for a cut [[Spy]] Weapon. Meant to alert nearby TFBots of suspicious behaviour.
| |
| || TF_COND_DID_DISGUISE_BREAKING_ACTION
| |
| |-
| |
| | 127 || Given throughout the duration of flying, post [[Jump Pad]] launch, and 4 seconds after touching the ground. Any kill within this time will credit the [[Engineer]] as the assister. The Skyfall [[Achievement]] from [[Fight or Flight]] checks if the [[Spy]] has this condition.
| |
| || TF_COND_JUMPPAD_ASSIST
| |
| |-
| |
| | 128 || Inflicts the slowness effect, reducing movement speed by 25%.
| |
| || TF_COND_MIRV_SLOW
| |
| |-
| |
| | 129 || Spawns team-colored "teleporter dust" particles that appear after recently having been teleported. This will persist until using the removecond 129 command.
| |
| || TF_COND_TELEPORTED_ALWAYS_SHOW
| |
| |-
| |
| |} | | |} |
|
| |
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| [[Category:Lists]] | | [[Category:Lists]] |