Template:Heavy weapon table: Difference between revisions
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Pygargue00fr (talk | contribs) m →Primary |
Undid revision 11685 by Pygargue00fr (talk) Tag: Undo |
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<!-- TO-DO: Update the Weapon Model / Hyperlink to remove hard coding (template:weapon breaks this for some reason) --> | <!-- TO-DO: Update the Weapon Model / Hyperlink to remove hard coding (template:weapon breaks this for some reason) --> | ||
=== | === Primary === | ||
{{Weapon Stat Table}} | {{Weapon Stat Table}} | ||
|- | |- | ||
! style="background-color: white;" height=96 | [[File:Backpack_Minigun.png|96x96px|link=Minigun]] | ! style="background-color: white;" height=96 | [[File:Backpack_Minigun.png|96x96px|link=Minigun]] | ||
[[ | [[Minigun]] | ||
| {{killicon|minigun}} | | {{killicon|minigun}} | ||
| 200 | | 200 | ||
{{Table stat|windup|1|0.75|0.5|0.4}} | {{Table stat|windup|1|0.75|0.5|0.4}} | ||
| {{Table stat| | | {{Table stat|dmg|{{tooltip|36|9 / bullet}}|{{tooltip|48|12 / bullet}}|{{tooltip|108|27 / bullet}}}} | ||
| {{Table stat| | | {{Table stat|speed|0.105|0.071}}{{Table stat|spread|0.08}}{{Table stat|bullet|4}} | ||
| style="text-align: left;" | {{stat|vanilla}} | | style="text-align: left;" | {{stat|vanilla}} Does not have an initial damage or accuracy penalty that decreases with time spun up<br/>{{stat|hidden}} Hidden: -15% damage vs level 2 [[Sentry_Gun|sentries]], and -20% damage vs level 3 sentries | ||
|- | |- | ||
! style="background-color: white;" height=96 | [[File:Backpack_Anti-Aircraft_Cannon.png|96x96px|link=Anti-Aircraft_Cannon]] | ! style="background-color: white;" height=96 | [[File:Backpack_Anti-Aircraft_Cannon.png|96x96px|link=Anti-Aircraft_Cannon]] | ||
[[Anti-Aircraft Cannon | [[Anti-Aircraft Cannon]] | ||
| {{killicon|aa_cannon}} | | {{killicon|aa_cannon}} | ||
| 40 | | 40 | ||
{{Table stat|windup|1|0.75|0.5|0.4}} | {{Table stat|windup|1|0.75|0.5|0.4}} | ||
| {{Table stat| | | {{Table stat|dmg|{{tooltip|60|70 vs buildings}}|81|180}} | ||
| {{Table stat| | | {{Table stat|speed|0.55|0.45}}<b>Self damage:</b> 45-90<br/>{{Table stat|splash|???}} | ||
| style="text-align: left;" | {{stat|positive}} | | style="text-align: left;" | {{stat|positive}} Fires explosive shells<br/>{{stat|positive}} Mini-crits airborne enemies<br/>{{stat|negative}} Weapon has limited range<br/>{{stat|hidden}} Hidden: +16.7% damage vs buildings | ||
|} | |} | ||
=== Secondary === | === Secondary === | ||
Latest revision as of 09:55, 23 October 2026
Primary
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| 200
Windup time: |
Base: 36 Mini: 48 Crit: 108 |
Attack interval: 0.105 s Spread: 0.08 Bullet count: 4 |
|||
| 40
Windup time: |
Base: 60 Mini: 81 Crit: 180 |
Attack interval: 0.55 s Self damage: 45-90 Splash radius: ??? |
Secondary
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| 6 / 30
Reload: |
Base: 60 Mini: 81 Crit: 180 |
Attack interval: 0.625 s Spread: 0.0675 Bullet count: 10 |
|||
| N/A | 1
Cooldown: 30 s |
N/A | Healing: (self) 120, 360 (others) 50%, 100% |
Melee
| Weapon | Kill Icon | Ammo Count | Damage | Stats | Attributes / Notes |
|---|---|---|---|---|---|
| N/A | Base: 65 Mini: 88 Crit: 195 |
Attack interval: 0.8 s |
|||
| N/A | Base: 65 Mini: 88 Crit: 195 |
Attack interval: 0.8 s |