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Coilgun: Difference between revisions

From TF2 Classified Wiki
V2D2Kid (talk | contribs)
Updated loadout description
names in other languages
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| loadout-propername=yes
| loadout-propername=yes
| loadout-attributes=
| loadout-attributes=
{{Loadout neutral|Alt-Fire: Charge up for more damage
{{Loadout neutral|Alt-Fire: Charge up for more damage}}
<br>
{{Loadout neutral|Fully charged shots either bounce or explode in your hand when charged for too long}}
}}
The '''Coilgun''' is an alternative [[:Category:Secondary weapons|secondary]] weapon for [[Engineer]].


Fully charged shots either bounce or explode in your hand when charged for too long}}
It fires laser projectiles that when charged up will ricochet about. Charging up for too long will result in the user being knocked into the air and being severely damaged.
== Names in other languages ==
{{Names
|brazilian=Pistola Espiral|brazilian_m=Coilgun
|bulgarian=Бобинен пистолет|bulgarian_m=Coilgun
|english=Coilgun
|french=Pistolet à induction|french_m=Induction Gun
|german=Spulenpistole|german_m=Coilgun
|italian=Pistola a bombina|italian_m=Coilgun
|romanian=Pistol de lazere|romanian_m=Laser Gun
|russian=Пушка Гаусса|russian_m=Gauss Gun
|spanish=Bobiductor|spanish_m=Coilductor
}}
}}
The '''Coilgun''' is an alternative [[:Category:Secondary weapons|secondary]] weapon for [[Engineer]]. It fires laser projectiles that when charged up will ricochet about. Charging up for too long will result in the user being knocked into the air and being severely damaged.
== Trivia ==
== Trivia ==
The Coilgun is loosely based off of the weapon of the same name from Team Fortress Classic. That game's version did not have a ricochet function.
* The Coilgun is loosely based off of the weapon of the same name from Team Fortress Classic. That game's version did not have a ricochet function.


{{nav allweapons}}
{{nav allweapons}}