Jump Pads: Difference between revisions
From TF2 Classified Wiki
More actions
Ratboy Slim (talk | contribs) m Unstub (even though it could use a building property table) |
Ratboy Slim (talk | contribs) m Moved voice acting credit to lead |
||
| Line 10: | Line 10: | ||
The utility of the Jump Pad depends on the map and the circumstances of the team. While [[Teleporters]] enable faster movement to the frontline, the Jump Pad allows the Engineer to play a more versatile role, turning routes that require explosive jumps into routes that all players can use. In addition, its ability to give increased horizontal velocity partially fulfills the role of the Teleporter in getting teammates to the front lines quicker. | The utility of the Jump Pad depends on the map and the circumstances of the team. While [[Teleporters]] enable faster movement to the frontline, the Jump Pad allows the Engineer to play a more versatile role, turning routes that require explosive jumps into routes that all players can use. In addition, its ability to give increased horizontal velocity partially fulfills the role of the Teleporter in getting teammates to the front lines quicker. | ||
The Engineer's voice lines related to the Jump Pad were provided by [https://www.getgianni.com/ Gianni Matragrano]. Despite this, he has not yet put Team Fortress 2 Classic in his portfolio. | |||
== Trivia == | == Trivia == | ||
| Line 15: | Line 17: | ||
* As shown in the Fight or Flight promotional image, a thrown [[Sandvich]] will be launched by the Jump Pad. | * As shown in the Fight or Flight promotional image, a thrown [[Sandvich]] will be launched by the Jump Pad. | ||
* The Fight or Flight promotional image shows a RED Engineer sitting on a Teleporter, with a second Teleporter right next to him. Logically, if both Teleporters belong to that Engineer, they should be active and teleporting him. | * The Fight or Flight promotional image shows a RED Engineer sitting on a Teleporter, with a second Teleporter right next to him. Logically, if both Teleporters belong to that Engineer, they should be active and teleporting him. | ||
* If an enemy Spy kills an Engineer by stomping on them after using their own Jump Pad, the Engineer will get credit for his own death. | * If an enemy Spy kills an Engineer by stomping on them after using their own Jump Pad, the Engineer will get credit for his own death. | ||