Bleed: Difference between revisions
From TF2 Classified Wiki
More actions
m Minor grammar fix, "it's" is short for 'it is' while "its" is possessive which is what is intended here |
m added the bleed icon that appears in the killfeed |
||
| Line 5: | Line 5: | ||
'''Bleed''' or '''Bleeding''' is a damage-over-time (DOT) effect on a player that is caused by specific weapons. If a player is struck with a bleed-causing weapon, they will start taking 4 damage per tick or 8 damage per second until the effect ends, is cured or the victim dies. It is similar to [[afterburn]] except it cannot be cured by water or with a [[compression blast]]. Other than that the methods for curing bleed are the same as afterburn, those being health packs, | '''Bleed''' or '''Bleeding''' is a damage-over-time (DOT) effect on a player that is caused by specific weapons. If a player is struck with a bleed-causing weapon, they will start taking 4 damage per tick or 8 damage per second until the effect ends, is cured or the victim dies. It is similar to [[afterburn]] except it cannot be cured by water or with a [[compression blast]]. Other than that the methods for curing bleed are the same as afterburn, those being health packs, | ||
[[File:BleedSymbol.png|400px|thumb|The bleed icon that appears in the killfeed when killing an enemy]] | |||
When a player is inflicted with bleed, their screen slowly flashes with a red hue, a red blood drop will appear on their HUD, and to other players the class will give off blood particle effects and flinch constantly. | When a player is inflicted with bleed, their screen slowly flashes with a red hue, a red blood drop will appear on their HUD, and to other players the class will give off blood particle effects and flinch constantly. | ||