Upward: Difference between revisions
From TF2 Classified Wiki
More actions
Ratboy Slim (talk | contribs) Created page with "{{Infobox map |map-image = pl_upward.webp |game-type = Payload |file-name = pl_upward |release-date = December 26, 2015<br>(2.0.0 (BETA 2)) |developer = Valve |map-environment = Desert |map-setting = Day }} '''Upward''' is an official Payload map, set on a desert mountaintop with a winding track around a mining settlement in the middle of the ocean. The last point and the first point are physically close to each other, separated by spiralling walls. Mineside was..." |
mNo edit summary |
||
| Line 10: | Line 10: | ||
'''Upward''' is an official [[Payload]] map, set on a desert mountaintop with a winding track around a mining settlement in the middle of the ocean. The last point and the first point are physically close to each other, separated by spiralling walls. | '''Upward''' is an official [[Payload]] map, set on a desert mountaintop with a winding track around a mining settlement in the middle of the ocean. The last point and the first point are physically close to each other, separated by spiralling walls. | ||
'''Upward''' was added to Team Fortress 2 Classic in December 26, 2015, in [[2.0.0 (BETA 2)]]. It was created by Valve, and was prior added to Team Fortress 2 on July 8, 2010. | |||
== Locations == | == Locations == | ||