1.7.0: Difference between revisions
From TF2 Classified Wiki
More actions
Ratboy Slim (talk | contribs) No edit summary |
VivaRomania (talk | contribs) mNo edit summary |
||
| Line 1: | Line 1: | ||
'''1.7.0''' was an update for Team Fortress 2 Classic. | '''1.7.0''' was an update for Team Fortress 2 Classic. It was released on January 18, 2015. | ||
This update came after [[1.6.7]] and before [[1.7.1]]. | This update came after [[1.6.7]] and before [[1.7.1]]. | ||
== Changes == | |||
Added new particle effect for the Nailgun (Right now we're using Aichtens particle effect) | |||
Fixed the tranq dart and viewmodel (Blaseth) | |||
Added the leadpipe for the Heavy (Chowder908) | |||
Fixed the smoothing on the Scout SMG (Game Zombie) | |||
Added fixed syringe gun, sticky launcher, sniper rifle, sniper smg, soldier shotgun and grenade launcher view models (Game Zombie) | |||
Fixed Nailgun viewmodel anims (Sojas) | |||
Added the weapon name to the weapon selection HUD | |||
Unlocked a couple of movement related server variables: sv_stopspeed, sv_maxspeed, sv_accelerate, sv_airaccelerate, sv_wateraccelerate, sv_footsteps, sv_rollspeed, | |||
sv_rollangle, sv_friction, sv_bounce, sv_maxvelocity, sv_stepsize, sv_backspeed, sy_waterdist | |||
Re enabled GRN and YLW (join with jointeam green, jointeam yellow) | |||
Added a cvar to enable GRN and YLW teams (tf2c_4play) | |||
Added the beta rocket launcher for the soldier (Blaseth). It has a clip size of 1 rocket, but it does 120 damage. | |||
Added the lead pipe for the heavy (Chowder908) Right now, it's mainly just a reskin of the current heavy fists. However it seems the anims for it are broken as of right now. | |||
Modified intro | |||
[[Category:Patch Notes]] | [[Category:Patch Notes]] | ||
[[Category:Updates]] | [[Category:Updates]] | ||