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Team Fortress 2: Difference between revisions

From TF2 Classified Wiki
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The game was first announced in 1998 as a sequel to the ''Team Fortress'' Quake mod, but has been through several periods of development. The game was originally followed a modern war aesthetic, as shown in E3 1999, called Team Fortress 2 Brotherhood of Arms. Design continued, with a Half-life 2 source code leak in 2003 showing what could have been an alien inspired iteration of Team Fortress. Finally after 9 years of development, the final rendition of the game follows that of the original Team Fortress and Team Fortress Classic games, and also features a cartoon-like visual style based on the 20th century commerical illustations, as well as art of Dean Cornwell, J. C Leyendecker, and Norman Rockwell. Team Fortress 2 followed a popular trend in CGI films at the time, in particular, films made by Pixar, such as The Incredibles.
The game was first announced in 1998 as a sequel to the ''Team Fortress'' Quake mod, but has been through several periods of development. The game was originally followed a modern war aesthetic, as shown in E3 1999, called Team Fortress 2 Brotherhood of Arms. Design continued, with a Half-life 2 source code leak in 2003 showing what could have been an alien inspired iteration of Team Fortress. Finally after 9 years of development, the final rendition of the game follows that of the original Team Fortress and Team Fortress Classic games, and also features a cartoon-like visual style based on the 20th century commerical illustations, as well as art of Dean Cornwell, J. C Leyendecker, and Norman Rockwell. Team Fortress 2 followed a popular trend in CGI films at the time, in particular, films made by Pixar, such as The Incredibles.
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== Gameplay ==
== Gameplay ==
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''Team Fortress 2'' also features achievements for carrying out certain tasks, such as playing a map a certain number of times or killing a certain number of players. Sets of class-specific achievements have been added in certain updates, which usually encourage players to try the new weapons or features added. These achievements can award weapons to the player upon completion, however this unlockable system has since been expanded into a random drop system, whereby players can also obtain items simply by playing the game.
''Team Fortress 2'' also features achievements for carrying out certain tasks, such as playing a map a certain number of times or killing a certain number of players. Sets of class-specific achievements have been added in certain updates, which usually encourage players to try the new weapons or features added. These achievements can award weapons to the player upon completion, however this unlockable system has since been expanded into a random drop system, whereby players can also obtain items simply by playing the game.
=== Classes ===
=== Classes ===
''Team Fortress 2'' like it's predecessors feature 9 unique classes players can choose from. There lineup is divided into 3 sets of 3, those being the offensive classes, defensive classes and support classes.
''Team Fortress 2'' like it's predecessors feature 9 unique classes players can choose from. There lineup is divided into 3 sets of 3, those being the offensive classes, defensive classes and support classes.