Powerhouse
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| Powerhouse | |
|---|---|
| Basic Information | |
| Map type | Control Points |
| File name | cp_powerhouse
|
| Release date | July 2, 2015 (Gun Mettle Update) |
| Developer(s) | Valve, newgreenshoot |
| Map info | |
| Environment | Hydroelectric Power plant |
| Setting | Daylight, sunny |
Powerhouse is a Valve created Control Points map originally made for Team Fortress 2. It is a symmetrical, three point Control Points map set in a hydroelectric power plant. It was added to TF2C in 2.0.0 (BETA 4) as an unlisted change in a broken state, with missing textures and models. It would then be fixed in 2.0.0 and left unchanged until 2.1.4, where it received a lighting overhaul by developer newgreenshoot.
Trivia
- The addition and repair of Powerhouse, despite being significant, was not mentioned in any patch notes.
- As part of its lighting rework, a plywood cow standee was hidden on the map by Blu spawn.
- There is a significant part of the map between the two final points that is theorized to have once been playable space.
- The development of Powerhouse began in 2007, but it was only finished in 2015.
Gallery
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Old lighting vs New lighting