3.2.3
| List of patches | ← 3.2.2 | 3.2.3 | 3.2.4 → |
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3.2.3 was a minor update for Team Fortress 2 Classified. It was released on October 16, 2026. The patch notes were initially released on the steam page. It featured some map changes, general changes, and bug fixes.
Changes
General Changes
- Fixed a crash caused by empty string attributes
- Fixed a crash caused by ragdolls with an invalid render handle
- Fixed Hunting Revolver fire rate not scaling consistently while scoping
- Fixed TF30 achievements not being saved to Steam
- Fixed winpanel using wrong text when timelimit is up on advancing minirounds
- Fixed sniper rifle tracer particles being centered despite mod_zoomed_dont_hide_viewmodel
- Split update frequency for NextBot NPCs and TFBots (via nb_update_frequency_npc)
- Restored proximity mine functionality and implemented mod_sticky_is_tripwire
- Added tf2c_freeroam
- Updated localization files
Map Changes
- Updated cp_manor_event:
- Vandalized a sign
- Updated td_sunnyside_event:
- Fixed spawn teleports not working properly
- Fixed teams switching every round
Halloween Changes
- Increased health scaling for the Horseless Headless Horseman
- The Horseless Headless Horseman now "thinks" more often, and should react faster and have fewer interpolation-related animation errors
- Fixed the Horseless Headless Horseman's walk cycle looking odd when walking diagonally
- Fixed Horseless Headless Horseman collision box causing players to get stuck in him
- Most on-hit attributes, headshots, mini-crits, and rampup/falloff now affect the Horseless Headless Horseman
- Fixed Brick, Shock Therapy, and Harvester having odd interactions with the Horseless Headless Horseman and Chickens
- Removed instructor hint sound for Horseless Headless Horseman notifications
Particle Changes
- Split tripmine_wire into four team-colored systems for modders