Ammo
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Ammo or Ammunition is often split into clip and an externally carried ammo pool. The clip size determines how many shots can be fired before needing to reload, and the ammo pool determines how many shots can be reloaded into the clip before needing to collect more. Ammo comes from many sources, such as Dispensers and Pickups.
Ammo boxes
Ammo boxes are pickups with bullet symbols stamped on top of them, they replenish ammo of all currently equipped weapons, the Cloak meter of a Spy and the metal of an Engineer based on their maximum quantity; they can be of 3 types:
- Small: Bearing the resemblance of a small gray box with a black bullets on it, it refills ammo by 20%.
- Medium: Bearing the resemblance of a first aid kit with a red cross on it, it refills ammo by 50%.
- Large: Bearing the resemblance of a large wooden crate with rockets and a bandolier peeking it, it refills ammo by 100%.
Special ammo pickups:
- When a Building is destroyed little parts of it fall to the ground, these scraps can be picked up by anyone, replenishing 8% of all ammo and cloak but only 4% of metal.
- When a player dies, their currently equipped weapon will drop to the ground. This pickup refills 50% of all ammo, cloak and metal.
Dispensers
Dispensers heal differently depending on their level, similarly to health packs.
- Level 1 Dispensers refill 20% of ammo per tick
- Payload carts act as a level 1 Dispenser, refilling 20% of ammo per tick
- Level 2 Dispensers refill 25% of ammo per tick
- Level 3 Dispensers refill 30% of ammo per tick