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List of TF2C item classes: Difference between revisions

From TF2 Classified Wiki
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Line 66: Line 66:
||175% rampup
||175% rampup
||[[Scattergun]], [[tf:Force-a-Nature|''Force-a-Nature'']], [[tf:Back Scatter|''Back Scatter'']]
||[[Scattergun]], [[tf:Force-a-Nature|''Force-a-Nature'']], [[tf:Back Scatter|''Back Scatter'']]
|-
|}
== Team Fortress 2 Classified item classes ==
TEMPTEXT
{| class="wikitable grid"
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Class Name
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Type
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Slot
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Traits
! class="header" style="font-size: 16px;background-color: #583a31;color: white;" | Used By
|-
|tf2c_weapon_aagun
||Minigun
||0
||60 base damage<br>0.55s attack interval<br>Fires individual bullets<br>Has a limited range
||[[Anti-Aircraft Cannon]]
|-
|{{tooltip|tf2c_weapon_anchor|Based off tf_weapon_shovel}}
||Melee
||2
||Enables AIRTIME meter<br>
||[[Admiralty Anchor]]
|-
|tf2c_weapon_brick
||Throwable
||1
||65 base damage<br>0.75s attack interval<br>High knockback<br>Mini-crits at long range {{tooltip|[note]|Requires mod_brick_minicrit_over_time}}
||[[Brick]]
|-
|{{tooltip|tf2c_weapon_chains|Based off tf_weapon_fists}}
||Melee
||2
||Can store crits<br>
||[[Chekhov's Punch]]
|-
|tf2c_weapon_coilgun
||Projectile
||1
||25 base damage<br>0.6s attack interval<br>Shots can be charged<br>Charging triples damage and increases projectile speed {{tooltip|[note]|Does not increase some projectiles' speed}}<br>Overcharging causes an explosion
||[[Coilgun]]
|-
|{{tooltip|tf2c_weapon_cyclops|Based off tf_weapon_grenadelauncher}}
||Projectile
||0
||EMP grenades can be manually detonated<br>EMP explosions activate owned Stickies / Dynamite Packs and destroy enemies' {{tooltip|[note]|Requires cyclops_detonate_other_grenades 1}}
||[[Cyclops]]
|-
|-
|}
|}