List of TF2C item classes: Difference between revisions
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||Melee | ||Melee | ||
||2 | ||2 | ||
||Alt-fire launches an ornament with a cooldown {{ | ||Alt-fire launches an ornament with a cooldown {{note|Requires set_weapon_mode 1}} | ||
||[[tf:Wrap Assassin|''Wrap Assassin'']] | ||[[tf:Wrap Assassin|''Wrap Assassin'']] | ||
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||Melee | ||Melee | ||
||2 | ||2 | ||
||Alt-fire launches a baseball with a cooldown {{ | ||Alt-fire launches a baseball with a cooldown {{note|Requires set_weapon_mode 1}} | ||
||[[tf:Sandman|''Sandman'']] | ||[[tf:Sandman|''Sandman'']] | ||
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||Melee | ||Melee | ||
||2 | ||2 | ||
||65 base damage<br>0.8s attack interval<br>Collects organs on hit {{ | ||65 base damage<br>0.8s attack interval<br>Collects organs on hit {{note|Requires ubercharge_preserved_on_spawn_max}} | ||
||[[Bonesaw]], [[Überspritze]], [[tf:Übersaw|''Übersaw'']], [[tf:Vita-Saw|''Vita-Saw'']], [[tf:Amputator|''Amputator'']], [[tf:Solemn Vow|''Solemn Vow'']] | ||[[Bonesaw]], [[Überspritze]], [[tf:Übersaw|''Übersaw'']], [[tf:Vita-Saw|''Vita-Saw'']], [[tf:Amputator|''Amputator'']], [[tf:Solemn Vow|''Solemn Vow'']] | ||
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||Banner | ||Banner | ||
||1 | ||1 | ||
||Adds a mini-crit aura {{ | ||Adds a mini-crit aura {{note|Requires set_buff_type 1}}<br>Adds a crit-immunity and damage-resistance aura {{tooltip|[note]|Requires set_buff_type 2}}<br>Adds a speed-boost and health-steal aura {{note|Requires set_buff_type 3}} | ||
||[[tf:Buff Banner|''Buff Banner'']], [[tf:Battalion's Backup|''Battalion's Backup'']], [[tf:Concheror|''Concheror'']] | ||[[tf:Buff Banner|''Buff Banner'']], [[tf:Battalion's Backup|''Battalion's Backup'']], [[tf:Concheror|''Concheror'']] | ||
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||Throwable | ||Throwable | ||
||1 | ||1 | ||
||65 base damage<br>0.75s attack interval<br>High knockback<br>Mini-crits at long range {{ | ||65 base damage<br>0.75s attack interval<br>High knockback<br>Mini-crits at long range {{note|Requires mod_brick_minicrit_over_time}} | ||
||[[Brick]] | ||[[Brick]] | ||
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||Projectile | ||Projectile | ||
||1 | ||1 | ||
||25 base damage<br>0.6s attack interval<br>Shots can be charged to triple damage and increase projectile speed {{ | ||25 base damage<br>0.6s attack interval<br>Shots can be charged to triple damage and increase projectile speed {{note|Does not increase some projectiles' speed}}<br>Overcharging causes an explosion | ||
||[[Coilgun]] | ||[[Coilgun]] | ||
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||Projectile | ||Projectile | ||
||0 | ||0 | ||
||EMP grenades can be manually detonated<br>EMP explosions activate owned Stickies / Dynamite Packs and destroy enemies' {{ | ||EMP grenades can be manually detonated<br>EMP explosions activate owned Stickies / Dynamite Packs and destroy enemies' {{note|Requires cyclops_detonate_other_grenades 1}} | ||
||[[Cyclops]] | ||[[Cyclops]] | ||
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