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Sentry Gun: Difference between revisions

From TF2 Classified Wiki
m do not include "a" in the links. do not include "'s" in the links. watch out for spaces. watch out for unnecessary capitalizations.
Ratboy Slim (talk | contribs)
Added Minigun damage penalty
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When a Sentry Gun is hauled and placed down again, it must go through its construction and upgrade animations before it can function, similarly to a teleporter. This makes a level 3 Sentry ill-suited for offensive situations where the fight is constantly moving, such as offense on Payload maps, as a Sentry Gun that is re-constructing itself is a very easy target.  If the fight is constantly moving or the Engineer is on offense, an Engineer can consider simple using a level 1 Sentry that can be easily moved around as needed. If an Engineer is killed while hauling a Sentry (or any Building) it gets destroyed with a special kill icon.
When a Sentry Gun is hauled and placed down again, it must go through its construction and upgrade animations before it can function, similarly to a teleporter. This makes a level 3 Sentry ill-suited for offensive situations where the fight is constantly moving, such as offense on Payload maps, as a Sentry Gun that is re-constructing itself is a very easy target.  If the fight is constantly moving or the Engineer is on offense, an Engineer can consider simple using a level 1 Sentry that can be easily moved around as needed. If an Engineer is killed while hauling a Sentry (or any Building) it gets destroyed with a special kill icon.
The [[Minigun]] has a unique 15% damage penalty against level 2 Sentries and a 20% damage penalty against level 3 Sentries.


=== Vulnerabilities ===
=== Vulnerabilities ===