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Medic: Difference between revisions

From TF2 Classified Wiki
m 5 revisions imported: import class pages from FANDOM
tips
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*[[Uberspritze]]
*[[Uberspritze]]
*[[Shock Therapy]]
*[[Shock Therapy]]
[[Category:Classes]]
 
== Tips ==
As a Medic...
 
* …use your [[medigun]] to heal teammates, and buff them up to 150% of their normal health.
* …fill your [[ÜberCharge]] by healing teammates. Then hit {{attack2}} to go invulnerable.
* …your [[ÜberCharge]] makes both you and your [[medigun]] target invulnerable for a short time.
* …you fill your [[ÜberCharge]] faster by healing teammates who are more hurt.
* …your [[ÜberCharge]] will build much faster during [[setup time]].
* …you cannot capture a [[Control point (objective)|Control Point]] or pick up the [[Intelligence]] while [[ÜberCharge|invulnerable]].
* …your [[bonesaw]] swings 20% faster than the [[Uberspritze]]. Use the [[bonesaw]] in defensive situations in which an [[ÜberCharge]] isn't as important.
* …remember that [[Syringe Gun|syringes]] travel in arcs and have a travel time. Lead your targets and aim higher in order to land successful hits.
* …keep alert for teammates calling for your help. Use the medic arrows onscreen to find them.
* …when using the [[Uberspritze]], be sure to watch your health. You have 25 less health when equipped with it.
* …your [[Kritzkrieg]] gives your attached teammate [[Critical hits|Crits]]. Use it in areas where there are a lot of enemies.
* …try not to use the [[Shock Therapy]] in combat. It's charge gets fully deplenished on any hit you land on enemies.
 
[[Category:Regular classes]]
[[Category:Regular classes]]