Pistol: Difference between revisions
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Technochips (talk | contribs) Created page with "{{Infobox weapon | used-by=Engineer | used-by-2=Scout | slot=Secondary | ammo-loaded=12 | ammo-carried=36 <small>(Scout)</small><br>200 <small>(Engineer)</small> | reload=Single | loadout=yes | loadout-attributes={{Loadout neutral|Start dancin' boy.}} | loadout-2=yes | loadout-2-attributes={{Loadout neutral|All them bullets are gonna go to ya skull.}} }} The '''Pistol''' is the default secondary weapon for Scout and Engineer. == Na..." |
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== Trivia == | |||
Prior to a 2009 update, the pistol worked similarly to the USP Match from Half-life 2, in that holding down the fire button would make it fire at a very slow rate, but clicking it repeatedly would make it fire much faster. The TF2C console command "tf2c_pistol_old_firerate" restores this functionality. | |||
{{nav allweapons}} | {{nav allweapons}} | ||
Revision as of 23:13, 16 July 2022
| Pistol | |
|---|---|
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|
| Kill Icons | |
| Basic Information | |
| Used by | Engineer, Scout |
| Slot | Secondary |
| Ammo | |
| Ammo loaded | 12 |
| Ammo carried | 36 (Scout) 200 (Engineer) |
| Loadout Stats | |
Pistol Pistol Start dancin' boy. | |
Pistol Pistol All them bullets are gonna go to ya skull. | |
The Pistol is the default secondary weapon for Scout and Engineer.
Names in other languages
| Language | Name | Meaning |
|---|
Trivia
Prior to a 2009 update, the pistol worked similarly to the USP Match from Half-life 2, in that holding down the fire button would make it fire at a very slow rate, but clicking it repeatedly would make it fire much faster. The TF2C console command "tf2c_pistol_old_firerate" restores this functionality.
| Weapons | |||||
|---|---|---|---|---|---|
| Primary | Secondary | Melee | PDA/Watch/Sapper | ||
| Scout | - | ||||
| Soldier | - | ||||
| Pyro | - | ||||
| Demoman | - | ||||
| Heavy | - | ||||
| Engineer | |||||
| Medic | - | ||||
| Sniper | - | ||||
| Spy | - | ||||
| Civilian | - | - | - | ||

