User contributions for SiloBobus
Jump to navigation
Jump to search
17 May 2023
- 18:2118:21, 17 May 2023 diff hist −8 Heavy No edit summary
13 April 2023
- 01:5401:54, 13 April 2023 diff hist −8 Civilian removed the stub header (i think it's big enough by now)
17 September 2022
- 23:1823:18, 17 September 2022 diff hist −1 SMG No edit summary
- 23:1723:17, 17 September 2022 diff hist −7 SMG No edit summary
28 July 2022
- 17:2717:27, 28 July 2022 diff hist +13 Überspritze No edit summary
- 17:2617:26, 28 July 2022 diff hist −1 m Sniper Rifle No edit summary
- 17:2517:25, 28 July 2022 diff hist −1 Bonesaw No edit summary
- 09:3509:35, 28 July 2022 diff hist +18 Hunting Revolver No edit summary
- 09:3409:34, 28 July 2022 diff hist +10 Huntsman No edit summary
- 09:3309:33, 28 July 2022 diff hist +26 N User:SiloBobus Created page with "skippidy bop socoobity doo" current
- 09:3209:32, 28 July 2022 diff hist 0 m Syringe Gun No edit summary
- 07:3607:36, 28 July 2022 diff hist +18 m Wrench No edit summary
27 July 2022
- 13:3413:34, 27 July 2022 diff hist −1 m Bat No edit summary
- 11:5611:56, 27 July 2022 diff hist −2 Tranquilizer Gun No edit summary
- 11:5311:53, 27 July 2022 diff hist −1 Tranquilizer Gun No edit summary
- 11:5211:52, 27 July 2022 diff hist +105 Tranquilizer Gun No edit summary
- 11:4511:45, 27 July 2022 diff hist +1 Dynamite Pack No edit summary
- 11:4211:42, 27 July 2022 diff hist +2 Dynamite Pack No edit summary
- 11:4111:41, 27 July 2022 diff hist +223 Dynamite Pack No edit summary
- 11:4111:41, 27 July 2022 diff hist −195 Demoman No edit summary Tag: Manual revert
26 July 2022
- 10:1910:19, 26 July 2022 diff hist +198 N Fire Axe Created page with "{{Infobox weapon | kill-icon- | used-by=Pyro | slot=Melee | loadout=yes | loadout-attributes= {{Loadout neutral|}} }} The '''Fire Axe''' is the default melee weapon of the Pyro. {{nav allweapons}}"
- 10:1610:16, 26 July 2022 diff hist +252 N Flame Thrower Created page with "{{Infobox weapon | kill-icon- | used-by=Pyro | slot=Primary | ammo-carried=200 | loadout=yes | loadout-propername=yes | loadout-attributes= {{Loadout neutral|}} }} The '''Flamethrower''' is the default primary weapon of the Pyro. {{nav allweapons}}"
- 10:1510:15, 26 July 2022 diff hist +20 Flare Gun No edit summary
- 09:2209:22, 26 July 2022 diff hist +201 N Bottle Created page with "{{Infobox weapon | kill-icon- | used-by=Demoman | slot=Melee | loadout=yes | loadout-attributes= {{Loadout neutral|}} }} The '''Bottle''' is the default melee weapon of the Demoman. {{nav allweapons}}"
- 09:1909:19, 26 July 2022 diff hist +249 N Grenade Launcher Created page with "{{Infobox weapon | kill-icon- | used-by=Demoman | slot=Primary | ammo-loaded=4 | ammo-carried=16 | reload=Single | loadout=yes | loadout-attributes={{ }} }} The '''Grenade Launcher''' is the default primary weapon of the Demoman. {{nav allweapons}}"
- 09:1709:17, 26 July 2022 diff hist +6 Stickybomb Launcher No edit summary
- 09:1609:16, 26 July 2022 diff hist +250 N Stickybomb Launcher Created page with "{{Infobox weapon | kill-icon- | used-by=Demoman | slot=Secondary | ammo-loaded=8 | ammo-carried=24 | reload=Single | loadout=yes | loadout-attributes={{ }} }} The '''Stickybomb Launcher''' is the default secondary for the Demoman. {{nav allweapons}}"
- 09:1409:14, 26 July 2022 diff hist +508 N Mine Layer Created page with "{{Infobox weapon | kill-icon- | used-by=Demoman | slot=Secondary | ammo-loaded=4 | ammo-carried=24 | reload=Single | loadout=yes | loadout-attributes={{ }} }} The '''Mine layer''' is an alternative secondary for the Demoman. Instead of manually detonated sticky bombs, it fires proximity mines that automatically explode when an enemy player walks over them. == Trivia == * The Mine Layer was originally a custom weapon suggested on Team Fortress 2's Steam Workshop dating..."
25 July 2022
- 16:3016:30, 25 July 2022 diff hist +276 N Revolver Created page with "{{Infobox weapon | used-by=Spy | slot=Primary | ammo-loaded=6 | ammo-carried=24 | reload=Single | loadout=yes | loadout-propername=yes | loadout-attributes= {{Loadout neutral| }} }} The '''Revolver''' is the default primary weapon of the Spy. == Trivia == {{nav allweapons}}"
- 05:5105:51, 25 July 2022 diff hist +598 N Coilgun Created page with "{{Infobox weapon | used-by=Engineer | slot=Secondary | ammo-loaded=8 | ammo-carried=16 | reload=Single | loadout=yes | loadout-attributes= }} The '''Coilgun''' is an alternative secondary weapon for Engineer. It fires laser projectiles that when charged up will ricochet about. Charging up for too long will result in the user being knocked into the air and being severely damaged. == Trivia == The Coilgun is loosely based off of the we..."
21 July 2022
- 14:3914:39, 21 July 2022 diff hist +520 N Flare Gun Created page with "{{Infobox weapon | kill=icon-taunt_pyro | used-by=Pyro | slot=Secondary | ammo-loaded=1 | ammo-carried=16 | reload=Single | loadout=yes | loadout-attributes= }} The '''Flaregun''' is an alternative secondary weapon for Pyro. It fires a projectile flare that ignites enemies, and deals critical damage to burning players. == Trivia == The Flare gun was added to Team Fortress 2 in the 2008 "Pyro Update", and was the first unlockable to be an almost entirely differen..."
16 July 2022
- 23:5123:51, 16 July 2022 diff hist −1 Weapons No edit summary
- 23:4623:46, 16 July 2022 diff hist +20 Weapons No edit summary
- 23:3823:38, 16 July 2022 diff hist −2 Weapons No edit summary
- 23:3323:33, 16 July 2022 diff hist +1,478 N Weapons Created page with "A Weapon is a any form of object, device, or tool that is designed primarily for causing destruction and/or involuntary death to other living organisms. The video game Team Fortress 2 Classic features a wide variety of weapon types, though many of them are complete works of fiction and could not exist in the real world. == What defines "Weapon"? == R.P.G- Launches a high velocity explosive projectile, not useful in much outside of destruction or killing, therefore: Weap..."
- 23:1323:13, 16 July 2022 diff hist +318 Pistol No edit summary
- 15:0115:01, 16 July 2022 diff hist 0 Scattergun No edit summary
- 15:0015:00, 16 July 2022 diff hist +4 Scattergun No edit summary
- 15:0015:00, 16 July 2022 diff hist +68 Scattergun No edit summary
- 14:5714:57, 16 July 2022 diff hist −40 Scattergun No edit summary
- 14:5614:56, 16 July 2022 diff hist +1 Scattergun No edit summary
- 14:5514:55, 16 July 2022 diff hist +235 N Scattergun Created page with "{{Infobox weapon | used-by=Scout | slot=Primary | ammo-loaded=6 | ammo-carried=32 | loadout=yes | loadout-attributes The Scattergun is the stock primary weapon of the Scout. == Trivia == * thumb"
- 14:4014:40, 16 July 2022 diff hist +526 N Rocket Launcher Created page with "{{Infobox weapon | kill-icon=rocketlauncher | used-by=Soldier | slot=Primary | ammo-loaded=4 | ammo-carried=20 | loadout=yes | loadout-kind=Rocket Launcher | loadout-propername=yes <br/> {{Loadout neutral| .}} }} The Rocket Launcher is the stock primary weapon of the Soldier. == Trivia == * Prior to a 2008 update, the Rocket Launcher in Live Team Fortress 2 had 36 total rockets instead of 20. In TF2C, using the console command "tf2c_rocketlauncher_oldmaxammo 1"..."
4 June 2022
- 12:2512:25, 4 June 2022 diff hist +8 Civilian No edit summary
- 12:2412:24, 4 June 2022 diff hist +680 Civilian No edit summary