List of TF2C item classes

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The following tables describe the functional item classes of weapons and items.

Team Fortress 2 item classes

The following item classes are available in base Team Fortress 2. Most are unchanged from TF2, but some may function differently.

Class Name Type Bucket Traits Used By
tf_weapon_bat Melee 2 35 base damage
0.5s attack interval
Bat, Batsaber, Candy Cane, Boston Basher, Three-Rune Blade, Sun-on-a-Stick, Fan O'War, Atomizer
tf_weapon_bat_fish Melee 2 Displays a message in killfeed on hit Holy Mackerel, Unarmed Combat
tf_weapon_bat_giftwrap Melee 2 Alt-fire launches an ornament with a cooldown [note] Wrap Assassin
tf_weapon_bat_wood Melee 2 Alt-fire launches a baseball with a cooldown [note] Sandman
tf_weapon_bonesaw Melee 2 65 base damage
0.8s attack interval
Collects organs on hit [note]
Bonesaw, Überspritze, Übersaw, Vita-Saw, Amputator, Solemn Vow
tf_weapon_bottle Melee 2 65 base damage
0.8s attack interval
Visually breaks on crit
Bottle, Scottish Handshake
tf_weapon_breakable_sign Melee 2 Visually breaks on crit Neon Annihilator
tf_weapon_buff_item Banner 1 Adds a mini-crit aura [note]
Adds a crit-immunity and damage-resistance aura [note]
Adds a speed-boost and health-steal aura [note]
Buff Banner, Battalion's Backup, Concheror
tf_weapon_builder Building 5 x Toolbox, Sapper
tf_weapon_cannon Projectile 0 x x
tf_weapon_charged_smg Hitscan 1 x x
tf_weapon_cleaver Throwable 1 x x
tf_weapon_club Melee 2 x x
tf_weapon_compound_bow Projectile 0 x x
tf_weapon_crossbow Projectile 1 x x
tf_weapon_drg_pomson Projectile 0 x x
tf_weapon_fireaxe Melee 2 x x
tf_weapon_fists Melee 2 x x
tf_weapon_flamethrower Flamethrower 0 x x
tf_weapon_flaregun Projectile 1 x x
tf_weapon_flaregun_revenge Projectile 1 x x
tf_weapon_grapplinghook Projectile 5 x x
tf_weapon_grenade_mirv Throwable 1 Explodes into 4 bomblets on detonation
Goes on cooldown when used
Dynamite Pack
tf_weapon_grenadelauncher Projectile 0 x x
tf_weapon_handgun_scout_primary Shotgun 0 x x
tf_weapon_handgun_scout_secondary Hitscan 1 x x
tf_weapon_invis Watch 4 x x
tf_weapon_jar Throwable 1 x x
tf_weapon_jar_gas Throwable 1 x x
tf_weapon_jar_milk Throwable 1 x x
tf_weapon_katana Melee 2 x x
tf_weapon_knife Melee 2 x x
tf_weapon_laser_pointer Laser Pointer 1 x x
tf_weapon_lunchbox Consumable 1 x x
tf_weapon_lunchbox_drink Consumable 1 x x
tf_weapon_mechanical_arm Robot Arm 1 x x
tf_weapon_medigun Medi Gun 1 x x
tf_weapon_minigun Minigun 0 x x
tf_weapon_parachute Parachute 1 x x
tf_weapon_parachute_primary Parachute 0 x x
tf_weapon_parachute_secondary Parachute 1 x x
tf_weapon_particle_cannon Projectile 0 x x
tf_weapon_passtime_gun Ball 0 x x
tf_weapon_pda_engineer_build PDA 3 x x
tf_weapon_pda_engineer_destroy PDA 4 x x
tf_weapon_pda_spy PDA 3 x x
tf_weapon_pep_brawler_blaster Shotgun 0 x x
tf_weapon_pipebomblauncher Projectile 1 x x
tf_weapon_pistol Hitscan 1 Converted into tf_weapon_pistol_scout on Scout x
tf_weapon_pistol_scout Hitscan 1 x x
tf_weapon_raygun Projectile 1 x x
tf_weapon_revolver Hitscan 0 Uses secondary ammo x
tf_weapon_robot_arm Melee 2 x x
tf_weapon_rocketlauncher Projectile 0 x x
tf_weapon_rocketlauncher_airstrike Projectile 0 x x
tf_weapon_rocketlauncher_directhit Projectile 0 x x
tf_weapon_rocketlauncher_fireball Projectile 0 x x
tf_weapon_rocketpack Jetpack 1 x x
tf_weapon_sapper Building 1 x Ap-Sap, Snack Attack, Red-Tape Recorder
tf_weapon_scattergun Shotgun 0 175% rampup Scattergun, Force-a-Nature, Back Scatter
tf_weapon_sentry_revenge Shotgun 0 x x
tf_weapon_shotgun N/A N/A Converted into tf_weapon_shotgun_hwg on Heavy, tf_weapon_shotgun_primary on Engineer, tf_weapon_shotgun_pyro on Pyro and tf_weapon_shotgun_soldier on Soldier Shotgun, Reserve Shooter, Panic Attack, Family Business
tf_weapon_shotgun_hwg Shotgun 1 x N/A
tf_weapon_shotgun_primary Shotgun 0 x Widowmaker
tf_weapon_shotgun_pyro Shotgun 1 x N/A
tf_weapon_shotgun_soldier Shotgun 1 x N/A
tf_weapon_shovel Melee 2 x x
tf_weapon_slap Melee 2 x x
tf_weapon_smg Hitscan 1 x x
tf_weapon_sniperrifle Hitscan 0 x x
tf_weapon_sniperrifle_classic Hitscan 0 x x
tf_weapon_sniperrifle_decap Hitscan 0 x x
tf_weapon_soda_popper Shotgun 0 x x
tf_weapon_spellbook Spell Book 5 x x
tf_weapon_stickbomb Melee 2 x x
tf_weapon_sword Melee 2 x x
tf_weapon_syringegun_medic Projectile 0 x x
tf_weapon_wrench Melee 2 x x

Team Fortress 2 Classified item classes

The following classes are exclusive to TF2c and only available within it. They may be hardcoded or have less attributes capable of modifying them.

Class Name Type Slot Traits Used By
tf2c_weapon_aagun Minigun 0 60 base damage
0.55s attack interval
Fires individual bullets
Has a limited range
Anti-Aircraft Cannon
tf2c_weapon_anchor Melee 2 Enables AIRTIME meter
Admiralty Anchor
tf2c_weapon_brick Throwable 1 65 base damage
0.75s attack interval
High knockback
Mini-crits at long range [note]
Brick
tf2c_weapon_chains Melee 2 Can store crits
Chekhov's Punch
tf2c_weapon_coilgun Projectile 1 25 base damage
0.6s attack interval
Shots can be charged to triple damage and increase projectile speed [note]
Overcharging causes an explosion
Coilgun
tf2c_weapon_cyclops Projectile 0 EMP grenades can be manually detonated
EMP explosions activate owned Stickies / Dynamite Packs and destroy enemies' [note]
Cyclops
tf2c_weapon_doubleshotgun Shotgun 1 80 base damage
1.6s attack interval
Clip size of -1
Uses a wide crosshair
Twin Barrel