3.0.2

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List of patches 3.0.1 3.0.2 3.0.3

3.0.2 was a minor update for Team Fortress 2 Classic. It was released on February 5, 2026. The patch notes were initially released on the steam page. It featured some general changes, and bug fixes.

Changes

Server Browser

  • Significantly improved Server Browser performance
  • Server Browser now hides servers that do not match the current version of the game
  • Fixed Server list sometimes disappearing when becoming too tall

Map Changes

  • Updated VIP Avanti:
    • Fixed the final control point not triggering final control point warnings from the Announcer while being captured
    • Even more improvements to collisions on the staircases around the fountain at Final
    • Adjustments to clipping and detailing to make it easier to jump into the bell tower window from below
  • Updated VIPR Drizzle:
    • Fixed an incorrect sign
    • Fixed a visible nodraw brush
  • Updated 4PLR Sisyphus:
    • Adjusted clipping in playable area for smoother movement
    • Fixed out of map spot by YLW spawn
    • Adjusted frequency of announcer voice lines
  • Updated TD Sunnyside:
    • Fixed bug that occurred where players were not properly being teleported out of their spawns after losing the point
    • Fixed some chicken stuck spots
    • Adjusted some small visual errors
  • Updated CTF Doublecross:
    • Fixed a large number of lighting bugs

LUX Shaders

  • Fixed models sometimes not disappear into the fog properly
  • Fixed WorldVertexTransition phong clobbering registers

Visuals

  • Tweaked GRN and YLW team objective glows
  • Updated cubemaps:
    • Cubemap reflections between viewmodels will now fade between different cubemaps
    • Fixed some edge-cases where the cubemap reflection on the Tranquilizer Gun was too strong
    • Removed cubemap reflection from the Flare Gun viewmodel

HUD

  • Properly added Colorblind Mode to settings (adds patterns to players from different teams, try it out!)
  • Overhauled Discord RPC icons
  • Adjusted size of individual killfeed entries
  • Added avatars to voice chat
  • Fixed avatars in vote menus
  • "Right Click to Enable" now disappears after right clicking on the scoreboard
  • Fixed Civilian showing up on class select menu after joining a server previously where special classes were enabled
  • Fixed wrong Jump Pad string appearing for Jump Pad B when not built.
  • Adjusted tip box on spectator to fit better on 4:3
  • Updated Main Menu:
    • Fixed issue where audio would become extremely quiet after a music track finished playing
    • Added Latest Update and Bug Report buttons to the main menu
    • Updated default config to include bindings for spectators and for slots 6-10
  • Updated Target IDs:
    • Fixed avatars appearing on secondary Target ID when setting is on "None" or "Friends Only".
    • Fixed Target IDs sometimes changing in size when text updates as Spectator
    • Fixed Target ID still showing Medi Gun status on dead players
  • Updated Nemesis and Domination:
    • Various adjustments to account for GRN and YLW teams
    • Fixed an issue where Nemesis particles would be unconditionally removed on team swap

Miscellaneous

  • Fixed several achievements being unobtainable
  • Fixed issue where custom item schemas did not flush/reset upon disconnecting from a server
  • Fixed loadouts failing to update for players with high latency
  • Fixed initial player health not respecting modified max health value from equipped weapons
  • Fixed an exploit that allowed players to reset their weapons by switching classes while outside of their spawn
  • Fixed various missing VIP announcer voice lines
  • Revenge/Domination handler now respects assister and the speaker
  • Raised max weapon clip limit to 65535
  • Fixed a crash related to the Rejuvenator's Über Generator
  • Fixed a crash related to the Civilian's heal aura
  • Fixed various crashes regarding weapon icons in ammo HUD
  • Fixed linking the wrong engine binaries on dedicated servers
  • Updated localization files