2.0.0 (BETA 4): Difference between revisions
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Ratboy Slim (talk | contribs) Created page with "'''2.0.0 (BETA 4)''' was a minor update for Team Fortress 2 Classic. It's unknown precisely what date this patch was released on, but it was presumably released in February 2016. It featured some bug fixes, enhancements, and weapon changes. The patch notes are on the [https://web.archive.org/web/20160325070842/http://tf2classic.com/wiki/Patch_2.0.0_(BETA_4) archived TF2C Wiki]. This update came after 2.0.0 (BETA 3) and before 2.0.0. == Changes == === General..." |
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{{Patch | |||
|prev = 2.0.0 (BETA 3) | |||
|next = 2.0.0 | |||
|date = February 27, 2016 | |||
|major = | |||
|update = | |||
|blogpost = | |||
|archives = [https://web.archive.org/web/20160325070842/http://tf2classic.com/wiki/Patch_2.0.0_(BETA_4) archived TF2 Classic Wiki] | |||
|new-weps = 5 | |||
|new-maps = 1 | |||
|mapfix = yes | |||
|wepfix = yes | |||
|genfix = yes | |||
|bugfix = yes | |||
}} | |||
This update | This was the last update made to the game for over four years, until the full release of [[2.2.0]] in July 2020. | ||
== Changes == | == Changes == | ||
=== General === | === General === | ||
Remade every class icon (hud, selection screen, etc) | * Remade every class icon (hud, selection screen, etc) | ||
* Updated [[Mercenary]] model + texture | |||
Updated [[Mercenary]] model + texture | * Updated [[Civilian]] animation | ||
* {{code|tf_weaponspawner}} now allows options to disable glow and rotation | |||
Updated [[Civilian]] animation | * Added {{code|tf2c_building_upgrades}} to disable upgrades on dispenser and teleporter | ||
tf_weaponspawner now allows options to disable glow and rotation | |||
Added tf2c_building_upgrades to disable upgrades on dispenser and teleporter | |||
=== Weapons === | === Weapons === | ||
Removed the [[Heavy Artillery]] | * Removed the [[Heavy Artillery]] | ||
* Added the [[Tommy Gun]] | |||
Added the [[Tommy Gun]] | * Added several map specific [[Deathmatch]] melee weapons | ||
* Added [[Civilian]] [[Umbrella]] | |||
Added several map specific [[Deathmatch]] melee weapons | * [[RPG]] stats changed to replace [[Deathmatch]] [[Rocket Launcher]] | ||
** (maps have not been recompiled with this change yet) | |||
Added [[Civilian]] [[Umbrella]] | * [[Tranquilizer]] updated | ||
[[RPG]] stats changed to replace [[Deathmatch]] [[Rocket Launcher]] | |||
* (maps have not been recompiled with this change yet) | |||
[[Tranquilizer]] updated | |||
=== Maps === | === Maps === | ||
Updated Wiseau soundscapes | * Updated [[Wiseau]] soundscapes | ||
* Updated DM_Grain | |||
Updated DM_Grain | * Added a new test map, dm_lineage_a1. Due to potential crashes this map has not been added to the default [[Deathmatch]] rotation. | ||
Added a new test map, dm_lineage_a1. Due to potential crashes this map has not been added to the default [[Deathmatch]] rotation. | |||
=== Bugs/Exploits === | === Bugs/Exploits === | ||
Fixed character gestures | * Fixed character gestures | ||
* Fixed crash related to voting | |||
Fixed crash related to voting | * Fixed crash related to [[buildings]] and building gibs | ||
Fixed crash related to [[buildings]] and building gibs | |||