April Fools 2026: Difference between revisions
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{{Quotation|'''2026 Public Playtest''' Steam announcement|Addresses feedback regarding the mod having too much emphasis on verticality by removing the Scout's double jump.}} | {{Quotation|'''2026 Public Playtest''' Steam announcement|Addresses feedback regarding the mod having too much emphasis on verticality by removing the Scout's double jump.}} | ||
The '''Hare Trigger''' was a Scattergun sidegrade that swapped out the [[Scout]]'s double jump for the ability to auto-jump by holding the jump key, at the cost of being significantly less accurate. By moving fast - best achieved by bunny hopping to build up momentum - the weapon's spread could be decreased to make it easier to hit targets. | The '''Hare Trigger''' was a [[Scattergun]] sidegrade that swapped out the [[Scout]]'s double jump for the ability to auto-jump by holding the jump key, at the cost of being significantly less accurate. By moving fast - best achieved by bunny hopping to build up momentum - the weapon's spread could be decreased to make it easier to hit targets. | ||
=== Properties === | === Properties === | ||
{{Weapon properties | {{Weapon properties | ||
| Line 101: | Line 101: | ||
| slot=Secondary | | slot=Secondary | ||
| loadout=yes | | loadout=yes | ||
| loadout-attributes= | |||
{{Loadout neutral|Raptures nearby team members}} | |||
}} | }} | ||
| Line 111: | Line 113: | ||
<gallery> | <gallery> | ||
File:weapon_bible.png|First-person view. | File:weapon_bible.png|First-person view. | ||
</gallery> | |||
==Flyswatter== | |||
{{Infobox weapon | |||
| title=Flyswatter | |||
| loadout-propername=yes | |||
| image=flyswatter | |||
| kill-icon=fireaxe | |||
| used-by=Pyro | |||
| slot=Melee | |||
| loadout=yes | |||
| loadout-attributes= | |||
{{Loadout neutral|Kills Scouts instantly}} | |||
}} | |||
{{Quotation|'''2026 Public Playtest''' Steam announcement|Addresses a large number of bug reports.}} | |||
The '''Flyswatter''' was a [[Fire Axe]] sidegrade that dealt guaranteed crits towards Scouts, as well as having a 65% longer range and a 20% faster firing speed. | |||
=== Properties === | |||
{{Weapon properties | |||
| damage-type = Melee | |||
| ranged-type = Melee | |||
| taunt = Guitar | |||
| damage-column = true | |||
| base-damage = 65 | |||
| base-damage-percentage = 100% | |||
| critical = 195 | |||
| mini-crit = 88 | |||
| function-times-column = true | |||
| attack-interval = 0.64 s<br>{{tooltip|TODO|Haste boosted}} | |||
| activation-time = 0.2 s | |||
|}} | |||
=== Trivia === | |||
* Whilst the Flyswatter uses the Fire Axe's animations in first person, it uses all-class melee animations in third person. | |||
=== Gallery === | |||
<gallery> | |||
File:Weapon_flyswatter.png|First-person view. | |||
</gallery> | |||
==1st Minelayer Rework== | |||
{{Infobox weapon | |||
| title=1st Minelayer Rework | |||
| loadout-propername=yes | |||
| loadout-kind=Scattergun | |||
| image=Mine Layer | |||
| kill-icon=proxymine | |||
| used-by=Demoman | |||
| slot=Secondary | |||
| loadout=yes | |||
| loadout-attributes= | |||
{{Loadout neutral|Alt-Fire: Fizzle proximity mines}} | |||
{{Loadout positive|Proximity mines explode near enemies}} | |||
{{Loadout negative|-6 max stickybombs out}} | |||
{{Loadout positive|+30% damage bonus}} | |||
{{Loadout neutral|"What if it hit harder?"}} | |||
}} | |||
TEMPTEXT | |||
=== Properties === | |||
{{Weapon properties | |||
| shot-type = Projectile | |||
| damage-type = Explosive | |||
| ranged-type = Ranged | |||
| taunt = Rump shake | |||
| damage-column = true | |||
| maximum-ramp-up = TODO | |||
| maximum-ramp-up-percentage = 120% | |||
| base-damage = TODO | |||
| base-damage-percentage = 100% | |||
| maximum-fall-off = TODO | |||
| maximum-fall-off-percentage = 52.8% | |||
| critical = TODO | |||
| mini-crit = TODO | |||
| mini-crit-ramp-up = TODO | |||
| projectile-count = 1 | |||
| splash-column = true | |||
| minimum-splash = 146 HU | |||
| minimum-splash-percentage = 50% | |||
| damage-reduction = 1% / 2.92 HU | |||
| self-damage = 45-90 | |||
| ammo-column = true | |||
| loaded = 4 | |||
| carried = 24 | |||
| reload-type = Single | |||
| function-times-column = true | |||
| attack-interval = 0.4 s<br>{{tooltip|0.33 s|Haste boosted}} | |||
| first-reload = 1.09 s<br>{{tooltip|0.6 s|Haste boosted}} | |||
| further-reloads = 0.67 s<br>{{tooltip|0.33 s|Haste boosted}} | |||
| activation-time = {{tooltip|0.7 s|To become armed}}<br>{{tooltip|1.3 s|To explode}} | |||
|}} | |||
=== Trivia === | |||
* TEMPTEXT | |||
=== Gallery === | |||
<gallery> | |||
File:Weapon_minelayer.png|First-person view. | |||
</gallery> | </gallery> | ||