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Jumping: Difference between revisions

From TF2 Classified Wiki
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'''Jumping''' is a basic ability every class is able to do. It is done by pressing the jump key (Default: Space bar). Upon jumping, the player will move vertically above the ground and comes back down again. It is possible to reach even higher by using maneuvers such as crouch-jumping. Jumping can be used to reach elevated areas, to dodge projectiles or as [[Scout]] change direction mid-air.  
'''Jumping''' is a basic ability every class is able to do. It is done by pressing the jump key (Default: Space bar). Upon jumping, the player will move vertically above the ground and comes back down again. It is possible to reach even higher by using maneuvers such as crouch-jumping. Jumping can be used to reach elevated areas, to dodge projectiles or as [[Scout]] change direction mid-air.  
Every class is able to do the basic jump and crouch-jump, however there are other more technical which are more class or weapon specific.  
Every class is able to do the basic jump and crouch-jump, however there are other more technical jumps which are more class or weapon specific.  


[[File:Fight or flight engineer (1).png|thumb|alt=BLU Engineer relly likes to fly.]]
[[File:Fight or flight engineer (1).png|thumb|alt=BLU Engineer relly likes to fly.]]
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== Basic maneuvers ==
== Basic maneuvers ==
=== Crouch-jumping ===
=== Crouch-jumping ===
Crouch jumping is when a player crouches using the pre assigned key (Default: ctrl). This causes the player model to bring th ebottom of their hitbox up allowing them to reach higher areas. It is also possible to crouch during moves such as Rocket or Sticky Jumping. When crouching during one of these maneuvers, knockback is increased, allowing [[Soldier|Soldiers]] and [[Demoman|Demos]] to reach even farther distances.  
Crouch jumping is when a player crouches using the pre assigned key (Default: ctrl). This causes the player model to bring the bottom of their hitbox up allowing them to reach higher areas. It is also possible to crouch during moves such as Rocket or Sticky Jumping. When crouching during one of these maneuvers, knockback is increased, allowing [[Soldier|Soldiers]] and [[Demoman|Demos]] to reach even farther distances.  


=== Air-strafing ===
=== Air-strafing ===