Basic Demoman strategy: Difference between revisions
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HyperStormH (talk | contribs) Created Basic Demoman Strategy. Feel free to add on to and/or correct things I missed |
HyperStormH (talk | contribs) m →Stickybomb Launcher: Capitalisation fix |
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[[File:Backpack_Stickybomb_Launcher.png|150px]] | [[File:Backpack_Stickybomb_Launcher.png|150px]] | ||
The Stickybomb Launcher is an extremely useful trapping and spam tool. Stickies attach themselves to walls and ceilings and must be detonated with your alternate fire. You can use the sticky's adhesive properties to create clever "sticky traps" for unsuspecting enemies to walk into. Stickies can also be used to blast jump if detonated under you. However, unlike Soldier, Demoman does not have a passive resistance to his own explosive damage (unless equipped with the [[Gunboats]]), so don't jump too haphazardly. Additionally, the Stickybomb Launcher is a very useful backup tool for when your Grenade Launcher runs out of ammo. They can be charged for up to 4 seconds to be shot farther distances, which can be great for sniping low-health players from range. However, stickybombs can be destroyed by any stray bullet, so enemies aware of your plans will be able to take down your trap easily. Additionally, | The Stickybomb Launcher is an extremely useful trapping and spam tool. Stickies attach themselves to walls and ceilings and must be detonated with your alternate fire. You can use the sticky's adhesive properties to create clever "sticky traps" for unsuspecting enemies to walk into. Stickies can also be used to blast jump if detonated under you. However, unlike Soldier, Demoman does not have a passive resistance to his own explosive damage (unless equipped with the [[Gunboats]]), so don't jump too haphazardly. Additionally, the Stickybomb Launcher is a very useful backup tool for when your Grenade Launcher runs out of ammo. They can be charged for up to 4 seconds to be shot farther distances, which can be great for sniping low-health players from range. However, stickybombs can be destroyed by any stray bullet, so enemies aware of your plans will be able to take down your trap easily. Additionally, stickybombs take 0.7 seconds to detonate after firing, so you must detonate with good timing to deal maximum damage. The Stickbomb Launcher also has a very long reload time due to the large clip, so make sure to find good cover to reload and get back in the fight. | ||
=== [[Dynamite Pack]] === | === [[Dynamite Pack]] === | ||