List of TF2C item classes: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
| Line 131: | Line 131: | ||
||0 | ||0 | ||
||x | ||x | ||
|| | ||[[Flame Thrower]], [[tf:Rainblower|''Rainblower'']], [[tf:Nostromo Napalmer|''Nostromo Napalmer'']], [[tf:Backburner|''Backburner'']], [[tf:Degreaser|''Degreaser'']], [[tf:Phlogistinator|''Phlogistinator'']] | ||
|- | |- | ||
|tf_weapon_flaregun | |tf_weapon_flaregun | ||
| Line 137: | Line 137: | ||
||1 | ||1 | ||
||x | ||x | ||
|| | ||[[Flare Gun]], [[tf:Detonator|''Detonator'']], [[tf:Scorch Shot|''Scorch Shot'']] | ||
|- | |- | ||
|{{tooltip|tf_weapon_flaregun_revenge|Based off tf_weapon_flaregun}} | |{{tooltip|tf_weapon_flaregun_revenge|Based off tf_weapon_flaregun}} | ||
| Line 143: | Line 143: | ||
||1 | ||1 | ||
||x | ||x | ||
|| | ||[[tf:Manmelter|''Manmelter'']] | ||
|- | |- | ||
|tf_weapon_grapplinghook | |tf_weapon_grapplinghook | ||
| Line 149: | Line 149: | ||
||5 | ||5 | ||
||x | ||x | ||
|| | ||[[Grappling Hook]] | ||
|- | |- | ||
|tf_weapon_grenade_mirv | |tf_weapon_grenade_mirv | ||
| Line 161: | Line 161: | ||
||0 | ||0 | ||
||x | ||x | ||
|| | ||[[Grenade Launcher]], [[tf:Loch-n-Load|''Loch-n-Load'']], [[tf:Iron Bomber|''Iron Bomber'']] | ||
|- | |- | ||
|{{tooltip|tf_weapon_handgun_scout_primary|Based off tf_weapon_scattergun}} | |{{tooltip|tf_weapon_handgun_scout_primary|Based off tf_weapon_scattergun}} | ||
| Line 486: | Line 486: | ||
||x | ||x | ||
||x | ||x | ||
|- | |||
|tf_wearable | |||
||Wearable | |||
||TODO | |||
||x | |||
||[[Gunboats]], [[tf:Mantreads|''Mantreads'']], [[tf:Ali Baba's Wee Booties|''Ali Baba's Wee Booties'']], [[tf:Bootlegger|''Bootlegger'']], [[tf:Darwin's Danger Shield|''Cozy Camper'']] | |||
|- | |||
|tf_wearable_demoshield | |||
||Wearable | |||
||TODO | |||
||x | |||
||[[tf:Chargin' Targe|''Chargin' Targe'']], [[tf:Splendid Screen|''Splendid Screen'']], [[tf:Tide Turner|''Tide Turner'']] | |||
|- | |||
|tf_wearable_razorback | |||
||Wearable | |||
||TODO | |||
||x | |||
||[[tf:Razorback|''Razorback'']] | |||
|} | |} | ||
== Team Fortress 2 Classified item classes == | == Team Fortress 2 Classified item classes == | ||
Revision as of 10:36, 25 June 2026
| This article is a stub. You can help TF2 Classified Wiki by expanding it. |
| A todo list has been written for this article.
The specific instructions are: Update TF2 table to add missing information. |
The following tables describe the functional item classes of weapons and items.
Team Fortress 2 item classes
The following item classes are available in base Team Fortress 2. Most are unchanged from TF2, but some may function differently.
| Class Name | Type | Bucket | Traits | Used By |
|---|---|---|---|---|
| saxxy | N/A | N/A | Converts into stock melee classes | Saxxy, Frying Pan, Conscientious Objector, Freedom Staff, Bat Outta Hell, Memory Maker, Ham Shank, Necro Smasher, Crossing Guard, Prinny Machete |
| tf_weapon_bat | Melee | 2 | 35 base damage 0.5s attack interval |
Bat, Batsaber, Candy Cane, Boston Basher, Three-Rune Blade, Sun-on-a-Stick, Fan O'War, Atomizer |
| tf_weapon_bat_fish | Melee | 2 | Displays a message in killfeed on hit | Holy Mackerel, Unarmed Combat |
| tf_weapon_bat_giftwrap | Melee | 2 | Alt-fire launches an ornament with a cooldown [note] | Wrap Assassin |
| tf_weapon_bat_wood | Melee | 2 | Alt-fire launches a baseball with a cooldown [note] | Sandman |
| tf_weapon_bonesaw | Melee | 2 | 65 base damage 0.8s attack interval Collects organs on hit [note] |
Bonesaw, Überspritze, Übersaw, Vita-Saw, Amputator, Solemn Vow |
| tf_weapon_bottle | Melee | 2 | 65 base damage 0.8s attack interval Visually breaks on crit |
Bottle, Scottish Handshake |
| tf_weapon_breakable_sign | Melee | 2 | Visually breaks on crit | Neon Annihilator |
| tf_weapon_buff_item | Banner | 1 | Adds a mini-crit aura [note] Adds a crit-immunity and damage-resistance aura [note] Adds a speed-boost and health-steal aura [note] |
Buff Banner, Battalion's Backup, Concheror |
| tf_weapon_builder | Building | 5 | x | Toolbox, Sapper |
| tf_weapon_cannon | Projectile | 0 | x | Loose Cannon |
| tf_weapon_charged_smg | Hitscan | 1 | x | Cleaner's Carbine |
| tf_weapon_cleaver | Throwable | 1 | x | Flying Guillotine |
| tf_weapon_club | Melee | 2 | x | Kukri, Tribalman's Shiv, Bushwacka, Shahanshah |
| tf_weapon_compound_bow | Projectile | 0 | x | Huntsman, Fortified Compound |
| tf_weapon_crossbow | Projectile | 1 | x | Crusader's Crossbow |
| tf_weapon_drg_pomson | Projectile | 0 | x | Pomson 6000 |
| tf_weapon_fireaxe | Melee | 2 | x | Fire Axe, Lollichop, Axtinguisher, Postal Pummeler, Homewrecker, Maul, Powerjack, Back Scratcher, Sharpened Volcano Fragment, Third Degree |
| tf_weapon_fists | Melee | 2 | x | Fists, Apoco-Fists, Killing Gloves of Boxing, Gloves of Running Urgently, Bread Bite, Warrior's Spirit, Fists of Steel, Eviction Notice, Holiday Punch |
| tf_weapon_flamethrower | Flamethrower | 0 | x | Flame Thrower, Rainblower, Nostromo Napalmer, Backburner, Degreaser, Phlogistinator |
| tf_weapon_flaregun | Projectile | 1 | x | Flare Gun, Detonator, Scorch Shot |
| tf_weapon_flaregun_revenge | Projectile | 1 | x | Manmelter |
| tf_weapon_grapplinghook | Projectile | 5 | x | Grappling Hook |
| tf_weapon_grenade_mirv | Throwable | 1 | Explodes into 4 bomblets on detonation Goes on cooldown when used |
Dynamite Pack |
| tf_weapon_grenadelauncher | Projectile | 0 | x | Grenade Launcher, Loch-n-Load, Iron Bomber |
| tf_weapon_handgun_scout_primary | Shotgun | 0 | x | x |
| tf_weapon_handgun_scout_secondary | Hitscan | 1 | x | x |
| tf_weapon_invis | Watch | 4 | x | x |
| tf_weapon_jar | Throwable | 1 | x | x |
| tf_weapon_jar_gas | Throwable | 1 | x | x |
| tf_weapon_jar_milk | Throwable | 1 | x | x |
| tf_weapon_katana | Melee | 2 | x | x |
| tf_weapon_knife | Melee | 2 | x | x |
| tf_weapon_laser_pointer | Laser Pointer | 1 | x | x |
| tf_weapon_lunchbox | Consumable | 1 | x | x |
| tf_weapon_lunchbox_drink | Consumable | 1 | x | x |
| tf_weapon_mechanical_arm | Robot Arm | 1 | x | x |
| tf_weapon_medigun | Medi Gun | 1 | x | x |
| tf_weapon_minigun | Minigun | 0 | x | x |
| tf_weapon_parachute | Parachute | 1 | x | x |
| tf_weapon_parachute_primary | Parachute | 0 | x | x |
| tf_weapon_parachute_secondary | Parachute | 1 | x | x |
| tf_weapon_particle_cannon | Projectile | 0 | x | x |
| tf_weapon_passtime_gun | Ball | 0 | x | x |
| tf_weapon_pda_engineer_build | PDA | 3 | x | x |
| tf_weapon_pda_engineer_destroy | PDA | 4 | x | x |
| tf_weapon_pda_spy | PDA | 3 | x | x |
| tf_weapon_pep_brawler_blaster | Shotgun | 0 | x | x |
| tf_weapon_pipebomblauncher | Projectile | 1 | x | x |
| tf_weapon_pistol | Hitscan | 1 | Converted into tf_weapon_pistol_scout on Scout | x |
| tf_weapon_pistol_scout | Hitscan | 1 | x | x |
| tf_weapon_raygun | Projectile | 1 | x | x |
| tf_weapon_revolver | Hitscan | 0 | Uses secondary ammo | x |
| tf_weapon_robot_arm | Melee | 2 | x | x |
| tf_weapon_rocketlauncher | Projectile | 0 | x | x |
| tf_weapon_rocketlauncher_airstrike | Projectile | 0 | x | x |
| tf_weapon_rocketlauncher_directhit | Projectile | 0 | x | x |
| tf_weapon_rocketlauncher_fireball | Projectile | 0 | x | x |
| tf_weapon_rocketpack | Jetpack | 1 | x | x |
| tf_weapon_sapper | Building | 1 | x | Ap-Sap, Snack Attack, Red-Tape Recorder |
| tf_weapon_scattergun | Shotgun | 0 | 175% rampup | Scattergun, Force-a-Nature, Back Scatter |
| tf_weapon_sentry_revenge | Shotgun | 0 | x | x |
| tf_weapon_shotgun | N/A | N/A | Converted into tf_weapon_shotgun_hwg on Heavy, tf_weapon_shotgun_primary on Engineer, tf_weapon_shotgun_pyro on Pyro and tf_weapon_shotgun_soldier on Soldier | Shotgun, Reserve Shooter, Panic Attack, Family Business |
| tf_weapon_shotgun_hwg | Shotgun | 1 | x | N/A |
| tf_weapon_shotgun_primary | Shotgun | 0 | x | Widowmaker |
| tf_weapon_shotgun_pyro | Shotgun | 1 | x | N/A |
| tf_weapon_shotgun_soldier | Shotgun | 1 | x | N/A |
| tf_weapon_shovel | Melee | 2 | x | x |
| tf_weapon_slap | Melee | 2 | x | x |
| tf_weapon_smg | Hitscan | 1 | x | x |
| tf_weapon_sniperrifle | Hitscan | 0 | x | x |
| tf_weapon_sniperrifle_classic | Hitscan | 0 | x | x |
| tf_weapon_sniperrifle_decap | Hitscan | 0 | x | x |
| tf_weapon_soda_popper | Shotgun | 0 | x | x |
| tf_weapon_spellbook | Spell Book | 5 | x | x |
| tf_weapon_stickbomb | Melee | 2 | x | x |
| tf_weapon_sword | Melee | 2 | x | x |
| tf_weapon_syringegun_medic | Projectile | 0 | x | x |
| tf_weapon_wrench | Melee | 2 | x | x |
| tf_wearable | Wearable | TODO | x | Gunboats, Mantreads, Ali Baba's Wee Booties, Bootlegger, Cozy Camper |
| tf_wearable_demoshield | Wearable | TODO | x | Chargin' Targe, Splendid Screen, Tide Turner |
| tf_wearable_razorback | Wearable | TODO | x | Razorback |
Team Fortress 2 Classified item classes
The following classes are exclusive to TF2c and only available within it. They may be hardcoded or have less attributes capable of modifying them.
| Class Name | Type | Slot | Traits | Used By |
|---|---|---|---|---|
| tf2c_weapon_aagun | Minigun | 0 | 60 base damage 0.55s attack interval Fires individual bullets Has a limited range |
Anti-Aircraft Cannon |
| tf2c_weapon_anchor | Melee | 2 | Enables AIRTIME meter |
Admiralty Anchor |
| tf2c_weapon_brick | Throwable | 1 | 65 base damage 0.75s attack interval High knockback Mini-crits at long range [note] |
Brick |
| tf2c_weapon_chains | Melee | 2 | Can store crits |
Chekhov's Punch |
| tf2c_weapon_coilgun | Projectile | 1 | 25 base damage 0.6s attack interval Shots can be charged to triple damage and increase projectile speed [note] Overcharging causes an explosion |
Coilgun |
| tf2c_weapon_cyclops | Projectile | 0 | EMP grenades can be manually detonated EMP explosions activate owned Stickies / Dynamite Packs and destroy enemies' [note] |
Cyclops |
| tf2c_weapon_doubleshotgun | Shotgun | 1 | 80 base damage 1.6s attack interval Clip size of -1 Uses a wide crosshair |
Twin Barrel |