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A user with 2,324 edits. Account created on 21 October 2024.
A user with 2,324 edits. Account created on 21 October 2024.
23 October 2024
- 12:0412:04, 23 October 2024 diff hist +428 N 1.8.0.2 Created page with "'''1.8.0.2''' was an update for Team Fortress 2 Classic. It was released on February 9, 2015. This update came after 1.8.0.1 and before 1.8.1. == Changes == * Reverted inventory system behavior back to what it was pre 1.8.0 * Tweaked 4 team scoreboard * Added Chowder908’s fixed dispenser gibs * Added Game Zombie’s new fishwhacker, nailgun and tranq gun bucket icons Category:Patch Notes Category:Updates"
- 12:0212:02, 23 October 2024 diff hist +740 N 1.8.0.1 Created page with "'''1.8.0.1''' was an update for Team Fortress 2 Classic. It was released on February 8, 2015. This update came after 1.8.0 and before 1.8.0.2. == Changes == * Fixed domination text in HUD * Fixed Medic shotgun viewmodel (Chowder908) * Fixed The Heavy Ordnance typo * Added a local inventory saving system (MrModez) * Added new sticky bomb icons (Old Hermit) * Renamed ‘beta rocket launcher’ to ‘RPG” * Added Omniary’s new leadpipe sounds * Added GRN and Y..."
- 12:0012:00, 23 October 2024 diff hist 0 m 1.8.0 Feb 7th according to original TF2C website
- 11:5911:59, 23 October 2024 diff hist +35 m 1.8.0 No edit summary
- 11:1211:12, 23 October 2024 diff hist −74 m Melee teensy tweakaroonie-doonie
- 10:0910:09, 23 October 2024 diff hist +70 m 1.8.3 No edit summary
- 10:0610:06, 23 October 2024 diff hist +355 N 1.8.3.1 Created page with "'''1.8.3.1''' was an update for Team Fortress 2 Classic. It was released on March 8, 2015. This update came after 1.8.3 and before 1.9.0. == Changes == * Fixed RPG bucket icon * Reverted item system (this SHOULD fix the stream overflow errors) * Fixed the {{code|tf_logic_deathmatch}} fgd entry Category:Patch Notes Category:Updates"
- 10:0310:03, 23 October 2024 diff hist +5 m Category:Patch notes No edit summary
- 07:4307:43, 23 October 2024 diff hist +36 m Melee No edit summary
- 07:4207:42, 23 October 2024 diff hist +7 m Melee No edit summary
- 07:4107:41, 23 October 2024 diff hist −107 m Melee No edit summary
- 04:0904:09, 23 October 2024 diff hist −1 m Shotgun It's a 3x3 pattern not a 9x9 pattern. If it was 9x9, it would be shooting 81 bullets.
- 03:0403:04, 23 October 2024 diff hist +9 m Scout No edit summary
- 03:0003:00, 23 October 2024 diff hist +28 m Teams No edit summary
- 02:4402:44, 23 October 2024 diff hist +2 m 1.8.0 No edit summary
- 02:4302:43, 23 October 2024 diff hist 0 m 1.7.2 No edit summary
- 02:4302:43, 23 October 2024 diff hist +1,681 N 1.7.3 Created page with "'''1.7.3''' was an update for Team Fortress 2 Classic. It was released on January 26, 2015. This update came after 1.7.2 and before 1.7.3.1. == Changes == * Fixed the jointeam unassigned intel exploit * Added kida23’s fixed models * Added chowder908’s modified player and v_models that allow for additional skins * Added NassimO’s GRN and YLW textures * Added hud_combattext and tf_dingaling (Billy2600) * Added a in-game weapon switching menu by MrModez. By..."
- 02:4302:43, 23 October 2024 diff hist +582 N 1.7.3.1 Created page with "'''1.7.3.1''' was an update for Team Fortress 2 Classic. It was released on January 29, 2015. This update came after 1.7.3 and before 1.8.0. == Changes == * Fixed player model eyes (Dr Pyspy) * Fixed player model hitboxes (Dr Pyspy) * Fixed materials for Cyclops/Grenade Launcher when on GRN/YLW * Model muzzleflash size changes by OneFourth * Other community fixes (basically that 1.7.3 hotfix pack has been tossed in here, so Spy skins may use the black masks and..."
22 October 2024
- 22:4022:40, 22 October 2024 diff hist +1 m List of item attributes No edit summary
- 11:4911:49, 22 October 2024 diff hist 0 m 1.7.2 →Changes
- 11:4711:47, 22 October 2024 diff hist +415 m User:VivaRomania I sleep
- 11:4311:43, 22 October 2024 diff hist +494 m 1.7.2 No edit summary
- 11:4111:41, 22 October 2024 diff hist +676 m 1.7.1 No edit summary
- 10:5210:52, 22 October 2024 diff hist 0 m 1.7.0 →Changes
- 10:5110:51, 22 October 2024 diff hist +1,156 m 1.7.0 No edit summary
- 07:2407:24, 22 October 2024 diff hist +17 m 1.6.5 dev name
- 07:1807:18, 22 October 2024 diff hist +131 m 1.6.5 No edit summary
- 07:1307:13, 22 October 2024 diff hist +1 m 1.6.0 No edit summary
- 06:5706:57, 22 October 2024 diff hist +248 m Nail Gun →Update history
- 06:5206:52, 22 October 2024 diff hist +3 m 1.2.0 →Changes
- 06:5106:51, 22 October 2024 diff hist −6 m 1.0.0 No edit summary
- 03:5703:57, 22 October 2024 diff hist −52 m 1.6.6 No edit summary
- 03:5703:57, 22 October 2024 diff hist +292 N 1.6.5 Created page with "'''1.6.5''' was an update for Team Fortress 2 Classic. It was released on January 14, 2015. It featured one minor tweak. This update came after 1.6.4 and before 1.6.6. == Changes == Set Scouts{{sic}} SMG fire rate to 0.12 Category:Patch Notes Category:Updates"
- 03:5703:57, 22 October 2024 diff hist −20 m 1.6.4 No edit summary
- 03:5703:57, 22 October 2024 diff hist +141 m 1.6.2 No edit summary
- 03:5703:57, 22 October 2024 diff hist +879 N 1.6.0 Created page with "'''1.6.0''' was an update for Team Fortress 2 Classic. It was released on January 4, 2015. It featured some fixes and new additions. This update came after 1.5.1 and before 1.6.2. == Changes == Upped maxplayers from 64 to 128 (default is still 24) Set the tickrate to 8ms (I'll change this back if people complain) Added tf_weapon_criticals Added tf_weapon_criticals_melee Added tf_damage_disablespread - Nicknine Added the Tranquilizer A..."
- 03:5603:56, 22 October 2024 diff hist −103 m 1.3.0 No edit summary
- 03:5603:56, 22 October 2024 diff hist +621 N 1.4.0 Created page with "'''1.4.0''' was an update for Team Fortress 2 Classic. It was released on January 4, 2015. It featured some minor tweaks. This update came after 1.3.0 and before 1.5.0. == Changes == Changed Nailgun{{sic}} spread Changed the nail projectile gravity back to what it used to be, as per request. tf_model_muzzleflash no longer needs to be executed by the server owner Added a "MuzzleFlashModelScale" keyvalue (defaults to 1.0). If set in a weapon file, it will..."
- 03:5603:56, 22 October 2024 diff hist +331 N 1.5.1 Created page with "'''1.5.1''' was an update for Team Fortress 2 Classic. It was released on January 7, 2015. It featured some minor fixes. This update came after 1.5.0 and before 1.6.0. == Changes == Fixed a couple of crashes Fixed the Civilian name not being displayed on the scoreboard Category:Patch Notes Category:Updates"
- 03:5603:56, 22 October 2024 diff hist +347 N 1.5.0 Created page with "'''1.5.0''' was an update for Team Fortress 2 Classic. It was released on January 5, 2015. It featured some minor tweaks. This update came after 1.4.0 and before 1.5.1. == Changes == Fixed choppy third person animations Fixed gameinfo formatting Nailgun{{sic}} now uses metal for ammo Category:Patch Notes Category:Updates"
- 03:5603:56, 22 October 2024 diff hist +103 m 1.1.0 No edit summary
- 00:4600:46, 22 October 2024 diff hist −1 m Jump Pads No edit summary
- 00:1600:16, 22 October 2024 diff hist −6 Template:Team Changed redirect target from Template:Developer to Template:Dev current Tag: Redirect target changed
- 00:1500:15, 22 October 2024 diff hist −4 Deprecation of Linux Client Changed redirect target from End of Linux Client support FAQ to End of Linux Client support current Tag: Redirect target changed
- 00:1400:14, 22 October 2024 diff hist +1 m Ctf doublecross Changed redirect target from Doublecross to Double Cross current Tag: Redirect target changed
21 October 2024
- 22:5322:53, 21 October 2024 diff hist −1 m Jump Pads No edit summary
- 22:0422:04, 21 October 2024 diff hist −11 m Frontier No edit summary
- 22:0022:00, 21 October 2024 diff hist +7 N Template:En not sure what is supposed to be here, but for the sake of having files display the description properly, I'll do this current
- 21:5721:57, 21 October 2024 diff hist +40 N Template:Own Created page with "Own work {{#if:{{{1|}}} | by {{{1}}}. }}" current
- 21:1421:14, 21 October 2024 diff hist +135 N User:VivaRomania Created page with "<div style="width:100%;height:600px;background:linear-gradient(90deg, mediumblue 33.3%, yellow 33.3%, yellow 66.6%, red 66.6%);"></div>"